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Taric Build Guide by GraveOfBlood

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

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League of Legends Build Guide Author GraveOfBlood

Come at me while my team runs

GraveOfBlood Last updated on January 31, 2012
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 0

Honor Guard

Defense: 21

Strength of Spirit

Utility: 9

Table of Contents
Guide Top


Greeting people,

I am Graves of blood and I am not yet level 30 or anything I am just someone that likes his character and wanted to see what people think of the build and work with the commentes I get and all that. I have been using Taric for around thirty game give or take and lost twice. Both time do the team was kinda bad in are side but one of them was the electricity went out when I returned they were level 18 I was level 9 so that is the problem I had.

The reason of the build is to be able to one keep your friends or teamate alive. This is what normaly happened I am there the allies are infront I stay back wehn they are ready to run I go infront of them getting the enemy to attack me while they run to the base and heal meanwhile I still have half health while im either dying running and sometime make them retreat depending what I Have item wize.

If you have any suggestion please do not be shy to post It I will update if I agree and all and if I disagree I will answer either way. If you looked at this and read thank you for your time if not I do not really care I will also explain the runes and all that When I hhave the time.

Guide Top


Greater Mark of Vitality

I know that most people love one thing is streight hp why go for the leveling but I like the leveling one is better for the amount and if you need that much in early game you should learn how to play better honnestly. I recomend this one but you may go with the one that gives you havlf the health but you get it from the begining if you wish but yeah more health the better for the way I play Taric.

Greater Seal of Knowledge

Well we all know one of the hardest thing about someone that is used to support healing and all is one the people that blame you for there death when you tell them not to do something that killed them and the second one is the mana that you have is too low you need to use clarity often which is the reason I got Clarity on Taric but atleast there is a good chance by the time you run out it will help you last while the cooldown is going out.

Greater Glyph of Vitality

This one is the samething as the other one from earlier with the mark it is personal choice. I do believe you are better of go for leveling but I know people want early health which is the thing I hate about this fact some people are to laze to earn level to get the health instead they want to be able to fight versus the enemy face to face and be like bring it but Taric has no damage output your really in need your partner with this built.

Greater Quintessence of Vitali

Well if you did not get the fact that it depends on the taste and if I go again with the who thing I believe I will lose my mind.

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Skill Sequence

Gemcraft - Taric loves to socket magical gems into all of his weapons, resulting in his basic attacks replenishing his Mana based on the damage dealt.

(This ability is the passive that Taric has the whole time during the battle that you do not level it or anything. It is there to keep your mana control just by attacking random minions until the enemy is close were you use your moves to screw the enemy with.)

Shatter - Taric is protected by a hardening aura, increasing the Armor of himself and nearby allied champions. He may choose to splinter the enchanted rocks surrounding him to deal damage and decrease the Armor of nearby enemies at the cost of some Armor for a short time.
Passive: Taric's gemstones increase the Armor of nearby allied champions by 10/15/20/25/30. Taric gains an additional 10/15/20/25/30 Armor for himself.

Active: Taric shatters his armor, dealing 60/105/150/195/240 (+0.6) magic damage to nearby enemies and reducing their Armor by 10/15/20/25/30 for 4 seconds. Taric loses 10/15/20/25/30 Armor while Shatter is on cooldown.

50/60/70/80/90 Mana