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I don't count Hydra as core on Trynd
No mention of Bloodthirster
Hydra is significantly better than Bloodthirster. Bloodthirster isn't even worth mentioning because it's inferior to both
You use far too many colors
I don't count Hydra as core on Trynd
No mention of Bloodthirster
Ghost always better because your ultimate and E allow you fall back quickly enough already
ceit change runes are useless on trynd
Lats whisper is core
your starts are pretty weak. Dorans shield and longsword are better choices.
you shoul go more indepth with your explanations
1. turn C2V (comment2vote) this will force people to explain why they are upvoting or downvoting
2. Why start and max E first? Isn't Q the better option
3.
4. lacking alot of substantive information, a lot of this information is just basic stuff that I already knew as someone who has played tryndamere only a handful of times. You want your guide to teach people something new, give them a reason to come read your guide and upvote it. Alot of the information you present is just basic information that anyone could, even I could make a guide like this, knowing basic tryndamere builds, masteries, and runes.
5. Some of the information is just wrong, Spinning Slash is a nice escape but it is not even the same as flash. Spinning slash can only go over a few walls and crevasses whereas flash can go over a great deal more. Mocking Shout is not comprable to exhaust. Mocking shout reduces a base AD and movement speed, Exhaust reduces % attack speed, damage dealt, and item damage dealt, that's far better than mocking shout. I'm not saying Exhaust is a good option on Tryndamere, I'm merely saying that's wrong to lead people to believe they're similar.
6. Running full crit chance reds and quints is bad. Flat AD or Armor Pen are superior in every aspect. IF you want to run some crit it's better to run 1 red rune of crit, giving you a 1% chance to crit. 1% chance to crit with 14 AD is much better than 15% chance to crit, especially with the way the new crit system works. It's not entirely RNG but takes into account your crit chance and each time you don't crit it increases your chance to crit on the next attack. That's why stacking crit runes became pretty bad even for champions like Tryndamere and Gangplank which scale really well off crit. Not to mention Tryndamere gets upwards of 35%(?) crit even as early as level 1 with his Q, so wahts the point of wanting 50% crit over ~35% crit with 15 more AD?
this guide needs alot of work man