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Lucian Build Guide by Joxuu

AD Carry Diamond's In-depth Lucian guide

AD Carry Diamond's In-depth Lucian guide

Updated on November 3, 2015
9.2
55
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5
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League of Legends Build Guide Author Joxuu Build Guide By Joxuu 55 5 1,844,989 Views 100 Comments
55 5 1,844,989 Views 100 Comments League of Legends Build Guide Author Joxuu Lucian Build Guide By Joxuu Updated on November 3, 2015
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1
Vapora Dark (624) | November 3, 2015 12:28am
Good point, but you may as well have at least updated the cheat sheet by now. :P
1
Joxuu (336) | November 3, 2015 12:23am
I don't see a point in updating the guides this near to season 6 where ADC role and itemization is getting changed so radically. I've already planned to archive them when pre-season hits.
1
Vapora Dark (624) | November 2, 2015 5:25pm
So are you ever gonna update this? The guide itself is super outdated, it talks about triforce rush and Barrier being core, which it hasn't been for like nearly 2 years. Even the cheat-sheet is outdated, Ionian's and Youmuu's haven't been good on Lucian since he first got reworked, he doesn't do as well with CDR now and he's just built like a regular ADC with IE into Shiv and Berserker's. And I don't think Triforce should be considered situational, much less before Shiv or PD.
1
forfor (5) | September 4, 2015 11:24pm
for what its worth, lucian rocks the jungle hard, im not joking. ive wrecked every game ive played as him there. the only downside is you need to take rangers trailblazer to sustain the early clears. the reason he does so well is the innate synergy with devourer and his passive
1
Joxuu (336) | February 8, 2015 9:48pm
Outdated information, items. I'm currently going through a overhaul on all of my guides. Currently done with Teemo + Thresh.
1
Janitsu (569) | February 8, 2015 9:22pm

u lil pice of ****...

EDIT: Also on topic, I believe maxing E second is superior to maxing W second because of the cooldown and mana cost (easier positioning, wall jumping). And Ionian Boots of Lucidity aren't really all that great on him these days, I believe.
1
Ellodere (3) | January 20, 2015 5:39am
The normal setup with 5x health seals = 674,856 efficent hp against physical damage

The old setup of 9x armor seals = 661,273 hp against physical damage



The new setup I looked through with 6x health seals = 676,8542 efficent hp against physical damage

7x health seals =678,6876

That's about as far as I'm daring to go with my experimenting of making a new seal setup. I've done the calculations right, and to be honest, the closest you can get to perfection is 7x health seals, not only does it increase the efficent hp against physical damage, but also against magic damage. Be aware though this is WITHOUT counting the armor per level that every champion has (with the exception of thresh) and these measurements are only for level 1, but naturally the one setup with the biggest hp efficency against physical damage; I.E the 7x health seals setup, will never be outscaled in some way by the other setups, because it's always 80 hp per level, and the armor value in efficent hp INCREASES the more hp you have, and so does the Juggernaut mastery that increases your maximum hp by 3%. So by each level, you have to delete the armor value in efficent hp AND the 3% increase of your maximum health to get the default health value on your first level, THEN add 80 hp to it(because lucian gets 80 hp per level) THEN redo the whole calculations (starting with the 3% increase and then the armor) to get the level 2 health and so on and so on. Which is a pain in the butt to do. I've only done the calculations for the normal 5x health seals and 4x armor seals setup, but not the other ones that have more health seals(I will work on that).

But my conclusion to it, 7x health seals and 2x armor seals is really about as far as you should go, no further than that because you can't just rely on the health, even if it's just 2 armor seals, it's still enough to matter in early levels.
1
Packdemon (28) | January 5, 2015 9:49pm
The idea works on Howling Abyss though. On that map it's okay to take mark of armor penetration, and I'd even argue that it's also worth it to take quintessence of armor penetration as well. You can buy The Brutalizer as your first item so all the penetration you get is pretty op, this works on Sivir too not just Lucian imo.
1
Joxuu (336) | December 30, 2014 8:14pm
Cheers for the feedback btw.
1
Packdemon (28) | December 30, 2014 8:09pm
Joxuu wrote:

AD marks are quite essential to last hit properly under a tower and win AA trades early on. More superior than armor pen marks. You can go with the 5 armor, 4 health seals or CDR runes if you like. Resistances over CDR, both are good. Doesn't really matter which one you go.

Botrk is taken in BT's place. I'm not recommending to take them both anywhere in the guide. Botrk is to be taken after youmuu's.

I agree, AD marks are way more powerful early game. Armor pen marks won't be better until you back (maybe like first or second back) and get The Brutalizer (to stack the flat pen) or something of equal value towards damage.
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