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Ability Order
Moonsilver Blade (PASSIVE)
Diana Passive Ability
Introduction
Hey there!
This build contains a mix of AP,Armor,Health regen, And Mana. Hope you enjoy this build, if you did please leave a thumbs up :)
NOTE!: I dont really talk too much. I say the most important things about something, because i think its boring, to have a wall of text.. Just so you know it ;)
Lets go!
Runes
Marks
I buy 9 Seals
I buy 9 Glyphs
I buy 9 Quints
I buy 1 greater quintessence of regenerationI buy 1 greater quintessence of regeneration because they give me health regen.
I buy 1 Abilities
Passive: Diana has 20% increased Attack Speed. Every third strike cleaves nearby enemies for 20 / 25 / 30 / 40 / 50 / 65 / 80 / 95 / 110 / 125 / 140 / 155 / 175 / 195 / 215 / 240 / 265 / 290 (+60% of ability power) additional magic damage.
Q:Diana swings her blade to unleash a bolt of lunar energy, afflicting enemies with Moonlight for 3 seconds and dealing 80 / 125 / 170 / 215 / 260 (+80% of ability power) magic damage in an arc before exploding.
W:Diana creates three orbiting spheres that detonate on contact with enemies to deal 20 / 36 / 52 / 68 / 84 (+20% of ability power) magic damage per orb in an area. She also gains a temporary shield that absorbs 55 / 80 / 105 / 130 / 155 (+40% of ability power) damage. This shield is refreshed if all three spheres detonate.
E: Diana draws in and slows all nearby enemies by 35 / 40 / 45 / 50 / 55 % for 2 seconds.
R: Diana teleports to an enemy and deals 100 / 160 / 220 (+60% of ability power) magic damage. Lunar Rush has no cooldown when used to teleport to a target afflicted with Moonlight and will consume all active Moonlight debuffs.
Items
Starter Item
You have 3 choices here!
Choice 1
Choice 2 (jungle)
Choice 3 (normal/jungle)
Mid-game items
Late-game Items
Other great items

The picture might not be well made. :)
This is the jungling route.
1.
2.
3.
4.
5.
Jungling guide
Start off by taking one point at
Skill Combo's
Level 6 Gang
Level 3 Gang
Normal Gang (over lvl 6]
Summoner Spells
Normal
Jungle
+
Crescent Strike is good for checking bushed.
+
Lunar Rush has no cooldown, if the enemy is affected with Moonlight.
+if
Lunar Rushs damage is blocked by a spell-shield, it will still refresh its cooldown, when an enemy is affected with moonlight.
+
Moonfall can break a channeled spell, like
Nunu & Willumps ult.
+
+if
+
This video contains all information you need for Diana, in one single video, this video is made by Ciderhelm, and all credits for this video goes to Ciderhelm. I highly recommend you to watch this video, if this build wasnt enough for you.
Ciderhelm Youtube Channel
Waiting for MOBAfire to fix the problems with
Dianas skills..






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