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Spells:
Flash
Smite
Ability Order
Moonsilver Blade (PASSIVE)
Diana Passive Ability
Introduction
Any comments and suggestions are welcome.
SORCERER'S SHOES : all abilities of this champ are magic damace, then is the best choice
NASHOR'S TOOTH : attack speed, ap, cooldown and little mana reg ( for me is very good for eary game)
RYLAI'S CRYSTAL SCEPTER : HP, AP, and a slow...this item is perfect for survival and gank
MALADY : Again with the attack speed and ability power! Malady does additional magic damage per strike and shreds the enemy's magic resistance. That's right, not only does it do EVEN MORE FRICKING DAMAGE, but it removes the enemy's ability to prevent our damage.
ABYSSAL SCEPTER : AP, magic res and a passive that joins the shoes and the malady to get to as many as 64 in less than magic resistance! Now damage you will see them and your enemies will hear them!!!
SUNFIRE CAP : Many will not understand my choice of this item, but this item in addition to us do area damage also gives us hp and armor against physical damage...
In the end you will have a champion very fast, very strong magic attacks, durable with great hp, which helps your ap caster with all'abyssal scepter ...
Smite: Diana in the jungle should have Smite. I have seen some guides and players suggest that Smite isn't necessary, and I concede that Diana can jungle and gank without it. However, Smite not only speeds up the jungle clear time, but is so important for taking Dragon and Baron, not to mention counter-jungling, which I'll get to later.
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