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Seriously, it may seem like nothing, but reading what item/ability X actually does is one of the biggest parts of building a champion.
Perhaps it's a nice idea to add a list and explanation of the tiers. The Trinity needs its own "tons of damage" tier by the way :P
I like the idea, but I don't really agree on choosing a specific build and order. Of course we need one to show how it would generally work, but a lot of the decisions should be made in-game in my opinion. Because I think that's the real thing everyone should do, read a guide but don't follow it, if that makes any sense. Yeah you can make a sarcastic remark on that like I did xD . Also I don't think we learned how to build a champion to our own play-style as you state in Annex I, it's pretty hard to teach such a thing I guess. But perhaps you can succeed. Another thing I think would be nice is to explain the situational items on Luther's build.
Real nitpick:
Good luck with the guide!
EDIT: Just noticed I jumped to nitpicking immediately, wanted to say that I like the idea of the guide, I don't believe there is something like this yet on MOBAFire, and I think it would really benefit to new players to jump in to the thinking right away.
And you didn't take Masteries into account on the builds. Masteries and runes are very important in builds XD