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DPS Anti Caster Kassadin
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Spells:
Cleanse
Exhaust
Ability Order
Void Stone (PASSIVE)
Kassadin Passive Ability
Intro


Greater Seal of Replenishment & Greater Seal of Alatricy - I also pick up flat mana regen seals, as well as AS seals. This is because mana tends to be a problem when I see people playing Kassadin, especially early game.


I take cleanse because CC'ing Kassadin is crazy easy, and normally results in a kill for the other team. When Kassadin ults in to a teamfight, he leaves himself vulnerable for a few seconds until he can jump back out. This tiny interval is just enough for (sion) to stun you. Cleanse eliminates this problem by giving you an anti-CC spell.
I do use weird masteries playing Kassadin. This is because I feel Kassadin is way to mana hungry, and squishy to ignore regen and defensive stats. I also take 21 points in offense because this only makes his effectiveness better. 21-6-3 is kind of experimental, and feel free to grab dodge if needed, however you will NOT be a sitting duck and have a need to dodge an attack.
-Kassadin's strong point is Mid/Late game. His burst is very bad early, and as a squishy melee, you need to be extremely cautious while laning. Your goal in the lane is not to get the most minion kills, but to harass the other team, allowing for easier last hits when available. using your melee range, and extended spell range, you can zone that annoying (mordekaiser) away from your minions.
-Mid/Late game, you should have Manamune and be building toward your +1000 mana. This is why manamune is so great. You take 2% the end-game 3900 mana, resulting in 76 extra attack damage(Kassadin also has one of the highest base AD's in game) combined with your hextech, and your near max attack speed and you will burst enemies without spells! Continue along the item track, grabbing AD/AS over AP on hybrid items, and push your way to victory!
-Mid/Late game, you should have Manamune and be building toward your +1000 mana. This is why manamune is so great. You take 2% the end-game 3900 mana, resulting in 76 extra attack damage(Kassadin also has one of the highest base AD's in game) combined with your hextech, and your near max attack speed and you will burst enemies without spells! Continue along the item track, grabbing AD/AS over AP on hybrid items, and push your way to victory!
While most people overlook the effectiveness of
Nether Blade and
Void Stone, the armor pen gained from activating Nether blade and the attack speed buff from Void Stone is why AP Kassadin is a complete waste of 2 skills. When fighting, your sequence should be R-->Q-->W-->auto attack-->E-->R(chase)-->Q(if needed)-->R(escape if needed)


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