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Runes:
Precision
Inspiration
+10% Attack Speed
+6 Armor
+6 Armor
Spells:
1
2
Standard
Flash
Smite
Items
Ability Order
Goes Where He Pleases (PASSIVE)
Dr. Mundo Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Lulu
Can make you big and very strong
Synergies
Ideal
Strong
Ok
Low
None
Lulu
Can make you big and very strong
Champion Build Guide
Pathing and Late Game
For your first clear go hunter's talisman, start W and solo Raptors, you then level up E and get Red, then smite big krug and level up Q, then recall.
You buy Hunter's Machete once you recall and clear your wolves then blue buff and get scuttle for level 4 then look for a gank on one of your lanes, if none get gromp and reset.
Go for drakes when you have bot and mid priority and when you know where your enemy jungler is and you can safely take the drake.
You hit your early power spikes when you finish your cinderhulk, get your spirits visage, and when you hit 11.
During late game you can essentially just run at them and tank for your carries and your backline.
You buy Hunter's Machete once you recall and clear your wolves then blue buff and get scuttle for level 4 then look for a gank on one of your lanes, if none get gromp and reset.
Go for drakes when you have bot and mid priority and when you know where your enemy jungler is and you can safely take the drake.
You hit your early power spikes when you finish your cinderhulk, get your spirits visage, and when you hit 11.
During late game you can essentially just run at them and tank for your carries and your backline.
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