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Spells:
Exhaust
Ignite
Ability Order
Demon Shade (PASSIVE)
Evelynn Passive Ability
Introduction
That's it.
Pros:
Cons:
-
- Awesome mobility
- Fast ganks
- Good sustain and burst damage
- Easy build, cheap items
Cons:
-
- Squishy
- Counter jungling can delay your game pretty hard
- Heavily item dependant
- Thornmail will hurt you a lot
(- Gotta learn to use the new stealth in the right way --> FAST roaming)
This Evelynn is focused on Attack Speed. So, ravage is the skill we want to max first (except ulti), but as you will start in the jungle, I prefer the first point in our Q-skill.
After this, I focus on W to be able to roam faster. Nevertheless, we need more damage. That's why my skill sequence looks not straight.
tl;dr
R > E > W/Q
After this, I focus on W to be able to roam faster. Nevertheless, we need more damage. That's why my skill sequence looks not straight.
tl;dr
R > E > W/Q
I prefer being fast and to have a strong early and mid game. That's why I take AD and no ARP runes. Lowering the CD of your skills will make you:
1. a FASTER roamer
2. have your very strong ulti more often
3. increase your overall attack speed & dmg a lot
The seals are the only thing I might change over time.
1. a FASTER roamer
2. have your very strong ulti more often
3. increase your overall attack speed & dmg a lot
The seals are the only thing I might change over time.
Consists of jungling and ganks. Leave the lane to others. Except they just died and a minion wave runs into your tower.
BUT KEEP IN MIND:
You don't want to be seen. Don't stay too long in a lane and do not leave the lane by walking into the brushes. Might kill your squishy Evelynn pretty fast...
BUT KEEP IN MIND:
You don't want to be seen. Don't stay too long in a lane and do not leave the lane by walking into the brushes. Might kill your squishy Evelynn pretty fast...
I did not think that these items would fit in this composition, but just give it a shot.
Boots: I read a long discussion on certain forums and people said that they prefered Berserker's Greaves. As a roamer you have to be fast and with these runes and the other items, you'll get enough Attack Speed.
Zeke's Herald vs. Hextech Gunblade: Whatever fits better to your team composition. I like the aura, the health, and esp. the CD reduction. But Gunblade offers a slow, more damage, and more life steal. It's a situational thing again.
Here, it's the same thing as it is with masteries, summoner skills, and runes: You have your own playstyle. This one is just pretty straight and simple. Give it a shot. ;)
ALWAYS KEEP IN MIND:
If the other team buys Thornmail Armor, then switch (or focus on other champs, if your team can afford it). I prefered heavy AD items as they still did more damage as a switch to AP-Items did.
Boots: I read a long discussion on certain forums and people said that they prefered Berserker's Greaves. As a roamer you have to be fast and with these runes and the other items, you'll get enough Attack Speed.
Zeke's Herald vs. Hextech Gunblade: Whatever fits better to your team composition. I like the aura, the health, and esp. the CD reduction. But Gunblade offers a slow, more damage, and more life steal. It's a situational thing again.
Here, it's the same thing as it is with masteries, summoner skills, and runes: You have your own playstyle. This one is just pretty straight and simple. Give it a shot. ;)
ALWAYS KEEP IN MIND:
If the other team buys Thornmail Armor, then switch (or focus on other champs, if your team can afford it). I prefered heavy AD items as they still did more damage as a switch to AP-Items did.
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