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Experimental Shen - Striving for Perfection
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And damn I was surprised.
At first I was only speculating what is the capacity of Shen. Just using estimates however, I believe Shen to be a good duelist in long winding fights. Naturally tanky augmented by built in CC and good items, I BELIEVE - yes BELIEVE - somehow someway there is a way to find the right build and play to create a perfect Shen - for my eyes at the very least.
I made this guide to share and compare somewhat to the current meta and continue to improve upon it. Within it, I intend to compare the records of most champions to what Shen can do that shall be found in this guide.
Lastly, I hope you enjoy reading as I enjoyed typing it.
(All Tier 3 and Primary)
7 arpen 2 as
7 ar 2 health booster
1 health regen quint
1 mr/lvl quint
1 ms+ quint
As you can see this is a cr*ppy rune page for the intended Shen proving it's experimental nature. This for the purpose of gauging improvements and/or changes that can be made to further improve an aspect of a specific nature.
I am planning whether to go full as rune or go hybrid rune. To be tested. (and grinded. meh.)
Jungling is fairly easy but is quite hard to clear out compared to other junglers. By the time you have Red, your Blue is gone and you have 1Q1W1E and ready for ganking.
After you've got a Madred's Razor, and 3Q you are good for dragon. I think I still had the Red Elixir I used for ganking at this specific attempt I recall. Bring potions since you don't have lifesteal and will rely on your Q+W combo. Note: Personally I don't use Q for last hit while jungling. The heal for your Q is the calculated health per 5 sec for 3 sec rounded up. Therefore your heal is 3 times better when attacking.
Always gank with a Red. Steal their red if you must.
The minimum requirements for this is level 11 Shen + 2 Hitters. During this specific playthrough I was with a Kayle and an Irelia both with dps items. Minimum items is Giant's Belt, Madred's Razor and Mercury Boots. Just use Q+W combo. You may notice that you tend to run out of energy. Remember: Stay CLOSEST to Baron. Baron autoattacks the closest and casts randomly in the area. Your Q will sustain them easily along with yourself.
Each item bought next considers what you need.
Are you in danger from magic and need damage?
- Prioritize Wit's End.
Is there a threat from AD types?
- Prioritze Atma's Impaler.
During my specific playthrough, the game ended with this.
After wits end, the game was already finished thus ending the experiment.
You could try Leviathan. Your W is affected by your resistances and if you get a 20 stack, your shield will prove to be a lot of trouble with its low cooldown. However since your AP is relatively small, its apparent health is not that big. If it scaled with your hp... that'd be too OP I think.
Your Madred's could be updated to Bloodrazor if there are a lot of tanky enemies or you could sell it and go Malady.
Also with your core built, try to pick overextended chases, roaming and jungling.
Use wards on critical points to make sure you have the advantage (dragon and baron usually. enemy jungle for counter jungling).