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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Introduction
I am glad to present to you my build for Ezreal and my personal opinions on his traits and such. First we will start of with the Introduction to Ezreal. To most, Ezreal can be various positions. AP , AD, or Hybrid. Personally to me, he is best AD not only for when you come out wrecking the enemy team Mid and Late game with your incredible AD and Crit but you will also be able to be a great source of damage for your team in any situation.
However, we shall continue onto the initial guide. Where you will learn the ways of AD Ezreal. ~
Pros:
> Very good reliability with your E (Arcane Shift)
> Very good Early, Mid, and Late game.
> Amazing poke with pretty much every skill-shot and basic
> The burst you gain naturally is insane early and mid game.
Cons
> Extremely squishy Early game
> Low crowd control
> Very high skillcap, since every ability is a skillshot.
> Extremely open to CC
> Very good reliability with your E (Arcane Shift)
> Very good Early, Mid, and Late game.
> Amazing poke with pretty much every skill-shot and basic
> The burst you gain naturally is insane early and mid game.
Cons
> Extremely squishy Early game
> Low crowd control
> Very high skillcap, since every ability is a skillshot.
> Extremely open to CC
EARLY GAME:
x1 Dorans Blade, will provide with a fair amount of AD, Health, and Life Steal. This is a very good choice for an ADC, for they will need the extra damage.
x1 Boots & x3 Health Potions will provide you with a good amount of Movement Speed, and also a good Health Regen if you're in a tight spot.
x1 Long Sword & x1 Health Potion ~ If you are looking for the best possible damage early game then providing yourself with a Long Sword will suit yourself just fine.
BOOTS:
Ionian boots of Lucidity: This is a perfect choice for boots seeming as though if the enemy team doesn't have any CC, and you are feeling quite mighty. I would indefinably recommend this to you.
Berserkers Greaves: This is a very good choice aswell, if you are looking for an extra attack speed boost early game. If the enemy does not have any CC at all, definitely get these.
Mercury's Treads:
If you are looking to use your Q quite often and you do not focus on Attack Speed or Auto attacking at all then getting these will provide will much.
CORE ITEMS:
Infinity Edge: This is going to be a huge boost in damage for your Mystic Shot and your basic attacks, however though; your Q does not supply critical damage.
Trinity Force: This is a perfect item for Ezreal, not only does all the main attributes contrinute to Ezreal and his skills and all around capacity Trinity Force also supplies a great source of AD, AP, etc.))
Ignite and Flash: Ignite allows you to finish off enemies when they are at extremely low HP, and flash will give you the extra escape maneuver when everything else fails.
Heal and Flash: Heal will allow you to revive that extra health from ignites and such, and flash of course will give you the extra escape capability.
Cleanse and Flash: Cleanse will give you the extra escape capability from ganks and such, while flash of course gives you the extra escape capacity.
Heal and Flash: Heal will allow you to revive that extra health from ignites and such, and flash of course will give you the extra escape capability.
Cleanse and Flash: Cleanse will give you the extra escape capability from ganks and such, while flash of course gives you the extra escape capacity.
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