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Spells:
Ignite
Flash
Ability Order
Mana Surge (PASSIVE)
Xerath Passive Ability
Intro
Here are the basics of xerath.
Long range
In built Magic Pen
High burst damage
Skillshot champion
Also looking at the top rated guide, the item build is wrong. You need damage early on and lots of it, rush deathcap.
YELLOW- Replenishment (IMPORTANT FOR PRE 6)
for early mana before your first back
BLUE- Clarity OR Force OR Potency
Clarity is because you run no mana regen or mana items mid/late game.
It is not essential when you have your two dorans.
You can run Force or Potency if are good at controlling the blue buff.
QUINTS-POTENCY
for early dominance, you can also think about 1 or 2 Move Speed Quints if you are running Potency BLUES
RED- INSIGHT
no brainer
for early mana before your first back
BLUE- Clarity OR Force OR Potency
Clarity is because you run no mana regen or mana items mid/late game.
It is not essential when you have your two dorans.
You can run Force or Potency if are good at controlling the blue buff.
QUINTS-POTENCY
for early dominance, you can also think about 1 or 2 Move Speed Quints if you are running Potency BLUES
RED- INSIGHT
no brainer
D- Ignite, Exhaust, Teleport, Surge, Revive(ballers only)
F-Flash (f is for flash no questions asked)
Take ignite if you feel you can kill your lane. The only reason you don't take ignite every time is because you don't go in range of the other carries in teamfights.
Take Exhaust aggainst a team with brusiers which will dive your team.
Take Teleport to teleport about the place.
Take Revive if you are a massive baller
F-Flash (f is for flash no questions asked)
Take ignite if you feel you can kill your lane. The only reason you don't take ignite every time is because you don't go in range of the other carries in teamfights.
Take Exhaust aggainst a team with brusiers which will dive your team.
Take Teleport to teleport about the place.
Take Revive if you are a massive baller
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