Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

MOBAFire's final Mini Guide Contest of Season 14 is here! Create or update guides for the 30 featured champions and compete for up to $200 in prizes! 🏆
Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x
Brand Build Guide by jefrock766

Hot? It's because my shirt's off..isn't it?

Hot? It's because my shirt's off..isn't it?

Updated on February 9, 2012
New Guide
Vote Vote
League of Legends Build Guide Author jefrock766 Build Guide By jefrock766 1,687 Views 0 Comments
1,687 Views 0 Comments League of Legends Build Guide Author jefrock766 Brand Build Guide By jefrock766 Updated on February 9, 2012
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Inferno Intro

Hello guys and gals, my first build here and I've decided to go with Brand, mostly because of the fact I consider him my main and that he's the best character I've done work with. Pretty good reasons if you ask me. Everything will me thoroughly explained as I go, so sit back, get warm, and learn how to brand the enemy champions with your skills.
Back to Top

Scorched Runes

Now the runes I use, of course, roll with Ability Power and Magic Pen. These are dire to the amount of damage you'll be able to pull off early game and to make sure you're dominating by late game.
Back to Top

Flame Masteries

The masteries are a pretty standard 21/0/7. Taking maximum Ability Power and Magic Pen with a little help from Ignite in Offense. While also helping with Mana issues in utility, with a shortened cooldown on Flash.
Back to Top

Branded Items

Starting out with an Amplifying Tome with a Health Potion can ensure plenty of burst damage with Pillar of Flame early game. Leading into a Fiendish Codex will help some with cooldowns until you can afford the full Morello's, giving you dominance over cooldowns and plenty of Ability Power. Tear of the Goddess gives you the Mana and Regen that you'll probably notice early game, especially if laned against a pusher like Caitlyn. Then going with an Archangel's Staff to just ensure I won't be going anywhere in a fight after awhile. Needlessly Large Rod is, of course, gonna lead into a Rabadon's Deathcap, a must have for any mage that brings on the burst. Void Staff finishes off the Magic Pen with a bang, making a team that's huddled together just sorry they gathered around you once you release the Pyroclasm. A Rylai's Crystal Scepter will help with more Armor and survivability while providing just a bit more Ability
Power to what you have. To finish the build off, a nice Will of the Ancients is a nice touch. Giving you Spell Vamp, and with the damage you should be dealing, you'll be in good hands.
Back to Top

Hot Flash

Flash is an all around good spell, whether you use it for offense or defense, (trying to run away from a gank or fed champion.)

Ignite is just sometimes needed to ensure a person that you don't mess around. Although i don't permit you start the fight with it, considering it's mainly used to pick up the kill if there are no other options.

SOME OTHER GOOD SUMMONER SPELLS:

Clarity is pretty useful to have around early game, but like I'm sure you've read, isn't needed late game and will just be sitting there in the summoner spell slot, maybe a little cobweb in the corner..

Ghost can also be substituted instead of Flash, to either, yet again, ensure a getaway with a lower cooldown.

Teleport is good for getting to a point fast, but unless you're midding, it's iffy.

Exhaust...for you greedy people out there.

SUMMONER SPELLS YOU DON'T WANT TO USE:

Revive..I hate to see this in a game because the person uses it I'm guessing is just planning to die and go out to die again. The cooldown on it is also killer.

Smite: Yeah, you don't really jungle with Brand.

Heal: Although a good early game thing, you soon start to build up alot of health and will be pretty much like carrying a bucket of snot...why the hell are you carrying around a bucket of snot?

Clairvoyance: Tell your Support to get Ignite off their list and replace it with this.
Back to Top

Steamin Pros / Burnt Out Cons

Pros:
+ Early game burst
+ Reasonable cooldowns
+ Late game dominance

Cons:
- Although how I speak in this build, he is not invincible.
- Ganks are always imminent with him.
- Annie is still able to burn you...
Back to Top

Sizzled Summary

First thing I'd like to say is sorry for all the title puns, and also that I didn't get all fancy with it with pictures and with all I've seen in other builds. Like I said, it's my first and am still learning how this site deals with things. Any comments or criticisms will be gladly appreciated, and I hope you have fun with The Burning Vengeance.
Download the Porofessor App for Windows
League of Legends Build Guide Author jefrock766
jefrock766 Brand Guide
Vote Vote
Hot? It's because my shirt's off..isn't it?

League of Legends Champions:

Teamfight Tactics Guide