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Warwick Build Guide by Balsco

How to become Ripwick - updated!

How to become Ripwick - updated!

Updated on June 7, 2012
6.5
10
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6
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League of Legends Build Guide Author Balsco Build Guide By Balsco 10 6 11,967 Views 24 Comments
10 6 11,967 Views 24 Comments League of Legends Build Guide Author Balsco Warwick Build Guide By Balsco Updated on June 7, 2012
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1
Werebear | June 14, 2012 10:57pm
Voted +1
thanks man
1
Werebear | June 14, 2012 10:57pm
i was playing as warwick and i you the ultimate on 1 guy then draven comes and used his 3rd skill then it cancled my ultimate ps. thanks for the guide i get so many kills with it
1
rocky8781 (1) | February 25, 2012 5:30pm
Voted +1
Good build overall,gj
1
Sn0wfl4ke (1) | February 25, 2012 12:25pm
Voted +1
Very nice build :) Very helpful thanks
1
P3nguin (1) | February 24, 2012 5:08pm
Voted +1
Great build, could use some tweaking but overall has the potential to become a top guide!
1
Opop969 (3) | February 24, 2012 9:10am
Voted +1
Verry good build,but mage tank suport wick is better:/
1
Arcana3 (108) | February 24, 2012 12:13am
Hmm, I like it and i still have some criticism though. I'm a very cynical person! <3 You could call me the cynical asian (ring any bells asian, brit? Nothing??? Bad joke.... T_T). Here are a few things i want to address that are just criticism on the build itself.

1. Why the quick zeal, and not the quick boots? I know that zeal gives +8 to your movement speed, but if you crunch the numbers 2nd tier boots are much better then that. Wouldn't it make more sense to rush your Magic Pen boots, then you zeal, since it would give you more damage, and more speed? In hindsight, the critical strike doesnt matter to be honest, since really you have so much on hit damage it doesn't matter.

2. Flash? Flash anyone? Flash the greatest spell on earth that makes you get away? Why you no have flash on WW! Flash on WW is just amazing, you can initiate with it, or use your infite duress, and then use it to get away! Either way, its rather good on him! So why you no have? Or ghost on that matter! Ghost also is amazing on WW it allows for spectacular ganks with exahust! I just wanna know <3

3. Your early, and mid game seem almost none existent. you seem to be building full out late game WW! Which works fine, it just seems....unbalanced. But its just something i fine personally, i like a more rounded build then just heading straight for something late game.

Those are just some of the things i see wrong, but let me say the things you do well :).

1. Good in depth guide, i see much improvement on everything. You explain things well with your mage/tank wick why its worst, even though i think mage wick is cooler <3.

2. Much depth on what to do with WW when facing other champions, and also good depth on how to use WW. I would like to see more on WW being used, but beside that its good.

3. You explain your items well, and how to secure the buffs well, good! I would like to see something on more on your masteries, runes, and summoner spells. They just seem like there wasnt as much time put in it.

Some things you should add, take out, and re organize.

1. You could put together your ripwick combo, the chamions you vs, and the what i should do in a teamfight chapters. Your chapters are all over the place, making it look less professional then it should be, and your guide is good! Lets make it look awesome too! You can decide on what you should combine, but your guide should be about 10-12 chapters at max. 15 just seems way to many.

2. Maybe a guide on jungling? Jungle WW is viable, and i think every guide should have some kind of chapter on it. Just a personal opinion though.

3. Take out your build 1 and 2, and that in your intro! More combining then anything. nothing really needs to be taken out.

Well i like your guide! but there is still more room for improvement, and ill give it a try myself! Hope this helps ya out!
1
Arcana3 (108) | February 24, 2012 12:13am
Hmm, I like it and i still have some criticism though. I'm a very cynical person! <3 You could call me the cynical asian (ring any bells asian, brit? Nothing??? Bad joke.... T_T). Here are a few things i want to address that are just criticism on the build itself.

1. Why the quick zeal, and not the quick boots? I know that zeal gives +8 to your movement speed, but if you crunch the numbers 2nd tier boots are much better then that. Wouldn't it make more sense to rush your Magic Pen boots, then you zeal, since it would give you more damage, and more speed? In hindsight, the critical strike doesnt matter to be honest, since really you have so much on hit damage it doesn't matter.

2. Flash? Flash anyone? Flash the greatest spell on earth that makes you get away? Why you no have flash on WW! Flash on WW is just amazing, you can initiate with it, or use your infite duress, and then use it to get away! Either way, its rather good on him! So why you no have? Or ghost on that matter! Ghost also is amazing on WW it allows for spectacular ganks with exahust! I just wanna know <3

3. Your early, and mid game seem almost none existent. you seem to be building full out late game WW! Which works fine, it just seems....unbalanced. But its just something i fine personally, i like a more rounded build then just heading straight for something late game.

Those are just some of the things i see wrong, but let me say the things you do well :).

1. Good in depth guide, i see much improvement on everything. You explain things well with your mage/tank wick why its worst, even though i think mage wick is cooler <3.

2. Much depth on what to do with WW when facing other champions, and also good depth on how to use WW. I would like to see more on WW being used, but beside that its good.

3. You explain your items well, and how to secure the buffs well, good! I would like to see something on more on your masteries, runes, and summoner spells. They just seem like there wasnt as much time put in it.

Some things you should add, take out, and re organize.

1. You could put together your ripwick combo, the chamions you vs, and the what i should do in a teamfight chapters. Your chapters are all over the place, making it look less professional then it should be, and your guide is good! Lets make it look awesome too! You can decide on what you should combine, but your guide should be about 10-12 chapters at max. 15 just seems way to many.

2. Maybe a guide on jungling? Jungle WW is viable, and i think every guide should have some kind of chapter on it. Just a personal opinion though.

3. Take out your build 1 and 2, and that in your intro! More combining then anything. nothing really needs to be taken out.

Well i like your guide! but there is still more room for improvement, and ill give it a try myself! Hope this helps ya out!
1
Maths (1) | February 23, 2012 11:22am
Voted +1
Heres my vote ;)
1
Maths (1) | February 23, 2012 11:21am
Dude, this build is awesome!!! I were to play against some1 from my school that claimed that all WW could was jungle, else he was useless... Then i picked WW and used this build, and then i raped the **** so bad xD It dosent matter what people say, this is the first WW lane build i´d ever got FED with :) +1
1
Xaenorth (4) | February 19, 2012 3:58am
Voted +1
Thumbs up :D!
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