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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
A Harmless Scarecrow (PASSIVE)
Fiddlesticks Passive Ability
Threats & Synergies
Gragas
Probably Fiddle's hardest match up, and biggest counter.
Gragas has amazing damage early while still building full tank, and he can sustain quite well meaning he can invade early - which is when Fiddle is at his most vulnerable.
The reason why Gragas counters Fiddle so hard is due to his ult essentially countering yours. Fid's ult needs him to stay with the enemy team, while Gragas can knock you away - rendering your damage useless.
Therefore, to try and counter this, try to fear the Gragas instead of the priority target (i.e. ADC or Mid) so you can get a longer duration of your ult off before getting blown away.
If he invades you, let him and go to the opposite jungle to farm. Don't fight him early due to his base damages and disrupts.
Pros / Cons
- Amazing sustain in the jungle, can clear all 6 camps without a leash and be full health
- Perhaps the most fight changing ultimate in the game
- A lot of utility, with AoE silence and a targeted fear for 2.25 seconds
- Strong ganker and high damage
- Can solo dragon at any point in the game, and can duo baron easily at 20 minutes
Cons:
- Squishy as a caster minion
- Can be easily counter jungled
- Vision counters him
- Disrupts counters him in a 1v1
- Ult cool down is quite long
- Blue dependant
Do you blue buff starting with E then Draining the large buff. Auto attack the big monster while drain is on cooldown, not the small minions. The reason why is because you can normally get a second E off on blue buff, so if you kill the small minions you can't bounce the E on the large monster, so you only get 1 tick instead of 2.
After blue, do a full clear (i.e. Wolves -> Raptors -> Red -> Krugs).
When doing Krugs, use your E on the small krug and drain the large krug. Once drain ends, auto attack the small krug. This leads to a faster clear.
When doing Raptors, let your E start on the furtherest raptor from the large one. This will lead to two bounces on a small raptor, normally killing it, leading to a faster clear.
Doing the river crab on Fiddle isn't recommended. It takes WAY too long, and you normally can't get a full Drain off without it getting out of range.
Only do the crab if you have two smites up, and it hasn't been killed at all so you can kill it with 3 seconds of drain and smite.
With Fiddle / maxing drain, you can solo dragon whenever, however only do it with a blue buff and flash up.
Also, you can duo baron at 20m with Fiddle and most adc's assuming you max drain and have blue buff. Just make sure your team stays on the map not to draw attention to baron, and you pink it.
Firstly, NEVER smart cast it. The range is a lot smaller than you expect, and if you cast it outside of the cast range you will walk so you can cast it. This might put you into vision / screw you up. Therefore, only normal cast it. Trust me.
They should change it soon, but at the moment it's not worth smart casting.
Fiddle's ult is a flash. Therefore, casting it behind walls / in a bush is highly recommended.
Make sure you have a raptor buff or have swept the bush your in before ulting, as if you waste it you have to wait around 90 seconds for it to be back up again.
After ulting, the combo should be:
If you ult ontop of them: Smite -> Fear -> Silence -> Drain. You are layering cc here, which isn't good, but your ult + drain + the other persons damage will easily be enough to 100 - 0 them before fear runs out.
If you're not ontop of them, flash then fear / smite etc.
If you ult to start a team fight (so onto 5 targets, not just 1) it can be better not to drain at all, rather keep walking and rely on your Q / E / Smite to keep people in range so your team can engage. Then, if you're in trouble, just zhonyas so your team has an extra couple of seconds to do something then you can drain a target while they're all low.
Just pointing it out that draining straight away isn't always the "best" option.
Finally, your ult is like a flash, so you don't need to ult entirely over a wall to go over, just over 50% of it.
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