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Teemo Build Guide by SignsOp

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This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

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League of Legends Build Guide Author SignsOp

How to REALLY be a team player.

SignsOp Last updated on November 15, 2012
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 0

Honor Guard

Defense: 0


Utility: 30

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Already I can tell that some of you are thinking I'm trolling. But this is an ultimate guide for Teemo human wards. Not only can you give your team vision on the map but deal some damage and disrupt the opposing team too. I assure you if you continue looking through this guide, you'll will be at least 1400 elo if you play every game like I have explained here.

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For my runes I have flat abililty power as marks so your shrooms can inflict some bonus damage. Mana regen on seals for the bonus sustain because shrooms take quite some mana. On glyphs I have put cooldown reduction for the purpose of faster shrooms and to make it better I have cooldown reduction on quintessence too.

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All points on masteries should go on the utility tree making it 0/0/30. The reason is because you want to move locations at times but not all the time. You might have to recall if you need items or are too low on health and don't want to risk a kill to the oppenents. These masteries will help you stay in your hiding spots as much as possible.

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Start off boots and apply mana regen early. Your first time going back should be to get a kage and always bring atleast 2 wards with you. This is for warding up your surrounding so you don't get caught placing a shroom. Third time back, you will have to purchase a catalyst but if you can't, buy mobility boots to get around faster. Forth time back you should be able to get a catalyst (if not already purchased) and a soul shroud. Apply a Shurelya's quickly after and finish your rod of ages. Around 35 minutes (30 if you're doing well) you should have the following items: mobility boots, soul shroud, shurelya's, kage, and a rod of ages. Sell your kage to get a needlessly large rod. Finish it into a deathcap for bonus damage and grab a unholy grail as your final item. Should always grab a oracle after 20 minutes.

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Skill Sequence

Maxing w allows you to plant shrooms quick and easy or come back into hiding from going back. Blinding dart is maxed second because if caught roaming to hiding you can always blind the target to increase chances of survival. But since you won't be auto attacking that much e does not need a point unless no other skills are available. Add a point in your ulti since it's your main skill during most of the game.

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Summoner Spells

Clarity is for early game purposes if you do some how run out of mana. Revive allows you to get back into the game if caught by an enemy and kill.

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Gameplay and skills

First of always build an escape route so if you need to run, the enemy can find themselfs in a shroomy situation. Apply shrooms all around where you are camping and buy an oracle or vision wards to clear wards. Try to move your camping spots every 5 - 7 minutes. Ganking is all about timing for a human ward. Set shrooms to block escape routes for targets and also try to have your team initiate. If you're unsure is you and your team can pull off the gank have an escape route for plan B.

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My guide is to show how to play a human ward but as well as help your team in kills. Make sure late game you camp near enemy base until your team strikes. Hope this guide worked for most of you. :P