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Spells:
Clarity
Revive
Ability Order
Guerrilla Warfare (PASSIVE)
Teemo Passive Ability
Introduction
For my runes I have flat abililty power as marks so your shrooms can inflict some bonus damage. Mana regen on seals for the bonus sustain because shrooms take quite some mana. On glyphs I have put cooldown reduction for the purpose of faster shrooms and to make it better I have cooldown reduction on quintessence too.
All points on masteries should go on the utility tree making it 0/0/30. The reason is because you want to move locations at times but not all the time. You might have to recall if you need items or are too low on health and don't want to risk a kill to the oppenents. These masteries will help you stay in your hiding spots as much as possible.
Start off boots and apply mana regen early. Your first time going back should be to get a kage and always bring atleast 2 wards with you. This is for warding up your surrounding so you don't get caught placing a shroom. Third time back, you will have to purchase a catalyst but if you can't, buy mobility boots to get around faster. Forth time back you should be able to get a catalyst (if not already purchased) and a soul shroud. Apply a Shurelya's quickly after and finish your rod of ages. Around 35 minutes (30 if you're doing well) you should have the following items: mobility boots, soul shroud, shurelya's, kage, and a rod of ages. Sell your kage to get a needlessly large rod. Finish it into a deathcap for bonus damage and grab a unholy grail as your final item. Should always grab a oracle after 20 minutes.
Maxing w allows you to plant shrooms quick and easy or come back into hiding from going back. Blinding dart is maxed second because if caught roaming to hiding you can always blind the target to increase chances of survival. But since you won't be auto attacking that much e does not need a point unless no other skills are available. Add a point in your ulti since it's your main skill during most of the game.
First of always build an escape route so if you need to run, the enemy can find themselfs in a shroomy situation. Apply shrooms all around where you are camping and buy an oracle or vision wards to clear wards. Try to move your camping spots every 5 - 7 minutes. Ganking is all about timing for a human ward. Set shrooms to block escape routes for targets and also try to have your team initiate. If you're unsure is you and your team can pull off the gank have an escape route for plan B.
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