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Build Guide by VenonPT

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

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League of Legends Build Guide Author VenonPT

Huge Harassment

VenonPT Last updated on December 23, 2010
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 25

Strength of Spirit
Veteran's Scars

Defense: 4

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 1

Edit: Pls vote and comment what is bad and what is good.

This is a small guide. I just play a lot with akali but I don't know how to explain very well the tatics, so I just leave here the itens that I use and that I think are very powerfull in her. I play normally in Twisted Treeline and I normally take the solo lane. As son as I get my ultimate I start ganking down an win stacks. So I hope you like and this be a good build for every player on League of Legends.
Next will be follow the spells and short discribe on abilities.

Ghost 210 sec Description: Your Champion ignores unit collision and moves 27% faster for 14 seconds.
Mastery: Haste (Utility) ����¯�¿�½������¢������¯������¿������½������¯������¿������½ Increases movement speed by 6% to 35% faster and lengthens the duration to 15.5 seconds.
Mastery: Presence of the Master (Utility) ����¯�¿�½������¢������¯������¿������½������¯������¿������½ Reduces cooldown to 178.5 seconds.

Heal 270 sec
Description: Restores 140 + 20 x level Health to your Champion and and 50% of that to nearby allies. 600 Range.
Mastery: Mender's Faith (Defense) ����¯�¿�½������¢������¯������¿������½������¯������¿������½ Decreases cooldown by 30 seconds.
Mastery: Presence of the Master (Utility) ����¯�¿�½������¢������¯������¿������½������¯������¿������½ Reduces cooldown to 229.5 seconds. With both masteries cooldown is reduced to 204 seconds.

Akali The Fist of Shadow's Abilities Patch v1.0.0.107

Twin Disciplines (Innate): Discipline of Force - Upon obtaining 20 ability power, Akali's attacks deal 10% bonus magic damage, increasing by 1% for every 5 ability power gained thereafter.
Discipline of Might - Upon obtaining 10 attack damage, Akali gains 10% spell vamp, increasing by an additional 1% for every 5 attack damage gained thereafter.
Ability Description Levelling up

Mark of the Assassin (Active): Akali throws her kama at a target enemy, dealing magic damage and marking the target for 6 seconds. Akali's next melee attack against a marked target will consume the mark to cause additional damage and restore energy.
Cost: 60 Energy.
Range: 600
Energy restored: 20 / 25 / 30 / 35 / 40
Magic Damage: 50 / 75 / 100 / 125 / 150 (+0.4 per ability power)
Cooldown: 6 / 5.5 / 5 / 4.5 / 4 seconds.

Twilight Shroud (Active): Akali throws down a cover of smoke. While inside the area, Akali gains armor and magic resistance and becomes stealthed. Attacking or using abilities will briefly reveal her. Enemies inside the smoke have their movement speed reduced.
Duration: 8 seconds.
Cooldown: 20 seconds.
Range: 700
Area of Effect:300?
Movement Speed Reduced: 14 / 18 / 22 / 26 / 30 %
Cost: 80 / 75 / 70 / 65 / 60 Energy.
Armor and Magic Resistance Bonus: 10 / 20 / 30 / 40 / 50

Crescent Slash (Active): Akali flourishes her kamas, hitting nearby units for physical damage plus 30% Ability Power and 60% Attack Damage.
Cost: 60 Energy.
Area of Effect: 325
Damage: 30 / 55 / 80 / 105 / 130
Cooldown: 7 / 6 / 5 / 4 / 3 seconds.

Shadow Dance (Active): Akali moves through the shadows to quickly strike her target and deal magic damage. Akali gains an Essence of Shadow once every few seconds up to a total of 3, affected by cooldown reduction. Additionally, Akali gains an Essence of Shadow for a kill or an assist. The time to gain a charge doesn't count when at maximum charges.
Cost: 1 Essence of Shadow.
Range: 800
Cooldown: 2 / 1.5 / 1 seconds.
Magic Damage: 100 / 175 / 250 (+0.5 per ability power)
New Essence of Shadow: 25 / 20 / 15 seconds.

There exists an ancient order originating in the Ionian Isles dedicated to the preservation of balance. Order, chaos, light, darkness -- all things must exist in perfect harmony for such is the way of the universe. This order is known as the Kinkou and it employs a triumvirate of shadow warriors to uphold its causes in the world. Akali is one of these shadow warriors, entrusted with the sacred duty of Pruning the Tree - eliminating those who threaten the equilibrium of Valoran.

A prodigal martial artist, Akali began training with her mother as soon as she could make a fist. Her mother's discipline was relentless and unforgiving, but predicated on the fundamental principle: ''We do that which must be done.'' When the Kinkou inducted her into the order at the age of fourteen, she could slice a dangling chain with a chop of her hand. There was no question - she would succeed her mother as the Fist of Shadow. She has had to do much in this role which others might find morally questionable, but to her it is in service of her mother's inviolable doctrine. She now works with her fellows Shen and Kennen to enforce the balance of Valoran. This hallowed pursuit has unsurprisingly led the triumvirate to the Fields of Justice.

''The Fist of Shadow strikes from the cover of death itself. Do not impede the balance.''


You can use runes and masteries to trigger her passive.
Akali excels at killing weaker characters. Let your team initiate and then strike at the people in the back.
Find the balance between storing Essence of Shadows, and using Shadow Dance before having max charges.

(Copy from the and