Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

This build has been archived and is for historical display only

This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.

We recommend you take a look at this author's other builds.


x
Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x

Other Hybrid Jungle Malzahar (6.6) Over 2000 GAMES UPDATED*

Other Hybrid Jungle Malzahar (6.6) Over 2000 GAMES UPDATED*

Updated on March 28, 2016
New Guide
Vote Vote
League of Legends Build Guide Author Happy_mk Build Guide By Happy_mk 971 Views 0 Comments
971 Views 0 Comments League of Legends Build Guide Author Happy_mk Build Guide By Happy_mk Updated on March 28, 2016
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Creeping / Jungling

I start with Gropm and kill every camp to the Rock Golems

The trick to farming is to tank with Malzahar till voidlig get to 1st Grow where gets Max Health boost. Then the voidling can finish tanking!
Back to Top

Masteries

We take 0 18 12 For a simple reason:
Masteries to me is like covering weaknesses/ Adding utility.
If your champion doesn't deal enough demage it won't deal even with masteries
Savegry covers weakness in jungling/ Runic Affinity u can go with Assassin if u plan on split push those 2% for a single point its worth it/Meditation over Merciless Why? Becose u can't finish those last 40% if u run out of mana/Dangerious game no brainer/Intelegence again no brainer cos Malzahar imho CDR>MANA regen/pool>AP>AD>health>Healing(spellvamp,)>AR>MR/Thunderlord's Decree this utility can be easily swaped Stormreider's Surge IF u encounter heavy Juggernaut line up.

Resolve tree:
Since we don't build any MR or Armor items Recovery is no brainer/Explorer Vs Tough skin: well 2 dmg less or more its kinda non factor cos your voidlings will take 66% of the dmg at the begging Explorer on the other hand 15+ MS in the river is always nice/Ruinic armor vs veteran scars: Extra health is really nice but on your jungle run u are not suppose to lose more then 50% of hp anyways but 8% extra healing is HUGE in every part of the game (also works with spell vamp)
Insight over preseverence: U can go both cos Preseverence stacks well with Ruinic armor so get even more health regen but CDR from Insight on summoner spells is kinda nice so u can cast your summoner spells it let's say 3-4 times more then if u don't have so take a pick.
I prefer Insight
Back to Top

Runes

You wanna be monster late game your early/mid game can be shaky but fortunately for u can stay in safe distance from Failures.
Download the Porofessor App for Windows
League of Legends Build Guide Author Happy_mk
Happy_mk Guide
Vote Vote
Hybrid Jungle Malzahar (6.6) Over 2000 GAMES UPDATED*

League of Legends Champions:

Teamfight Tactics Guide