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Dr. Mundo Build Guide by P4ndaH3ro

Tank In the Jungle, the mighty Jungle, the Mundo sleeps tonight

Tank In the Jungle, the mighty Jungle, the Mundo sleeps tonight

Updated on December 10, 2012
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32
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League of Legends Build Guide Author P4ndaH3ro Build Guide By P4ndaH3ro 32 5 241,502 Views 12 Comments
32 5 241,502 Views 12 Comments League of Legends Build Guide Author P4ndaH3ro Dr. Mundo Build Guide By P4ndaH3ro Updated on December 10, 2012
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1
Bustigo | March 21, 2013 3:41am
pls refresh this guide because it is my favorite guide and it works
1
Alectes | February 3, 2013 2:18am
What enchantment do you suggest?
1
UnhallowedGeralf (4) | February 2, 2013 10:22pm
I will try out this guide as soon as possible. I take 1/29/0 masteries on mundo as I take my inspiration from TheOddOne but this is open to debate. I have the corporate skin but I can never really jungle mundo well, I usually lane him. Anyhow, good guide, one thing that pains me is to get spirit stone with the mana regen being wasted, but that's just my scumbag brain. Also, the Ninja Tabi reduction applies to all basic attacks I believe. That is all.
1
Fajizkanil (1) | January 2, 2013 12:44pm
I'm too lazy to make my own guide so I'm gonna write this out instead.

As far as I can tell machete or cloth start is personal preference. I go cloth if I can convince team to invade and at least get a ward down by wraiths or red bush, and machete if no one wants to help. Ninja Tabi is almost always first buy, but sightstone isn't a bad pick. I take exhaust and try to guarantee early kill with it,

warmogs rush is always my plan. It's great item to rush, has great synergy with all Mundo does. Simple.

2nd item should be based on what opponents are doing well. Spirit Visage against fed Ap, Sunfire against fed Ad, Aegis if unsure. Your biggest priority with Mundo is making sure you are unkillable, and your 2nd item should always be defensive. Don't be afraid to just grab a belt, a vest, or a cloak without finishing 3rd item.

Bulwark is the next choice if you still need MR after Spirit Visage. Randuins is good for slowing down fed AD carries. Thornmail is a good pick if you've got the health (warmog, Sunfire, and Visage all done).

If you have become unkillable you can get an offensive item. You don't NEED an offensive item with Mundo's kit but once you are unkillable, why not? In priority-

- If they have tons of CC, third item Zephyr. Otherwise, Burning Agony is enough
- If you are superfed, and team is also doing well, consider Sword of the Divine. With maxed E it explodes squishes.
- If your team has dominated so you are unkillable because the other team is under farmed, Phantom Dancer is a very safe choice, and fits very well
- If you have a ton of health, Atmogs is a great 4th item. Is typically the best 4th item, as you won't be getting much opportunity to duel with things like Sword of the Divine once it's all 5v5 teamfights.
-Wits End, if you have already bought Spirit Visage and Bulwark, and somehow want more MR.
- If you are solely fed, and need to stall out the game, Liandry's is an option. 35% of a champs health will help keep opponents away from towers, while your carries can farm up. Is the most fun item on Mundo, buttery situational. Perhaps in a poke comp?

Bulwark and Locket of the Iron Solari are the best items to get if you fall behind. Spirit of the
Ancient Golem is probably great on Mundo, but I resent having mana regen. Merc treads are fair play, but I see them as good as Ninja Tabi, and Ninja Tabi is cheaper.

I don't have a strong opinion on Boot enchantments.

Hope this helps.
1
Unicorn sprinkle | December 27, 2012 4:40pm
Dont forget about randuins omen, and can you make a section on how to gank, because im seriously a huge derp O:
1
michaelguilherme | December 19, 2012 5:51pm
Thanks, i realy apreciate the drawning with jungle order to clear, but wont be a little better a build with damage per second using sunfire cape, plus damage from burning agony and a rylai`s crystal scepter (which ap`s will increase burning agony damage)???

I do prefer Rylai`s because it don`t depends of basic atacks. I can slow ( less than frozen mallet of course) with a cleaver or, give a multislow on teamfight on range of burning agony, what you think about it ???


Again, thanks by guide and congratz ^^
1
-NA- Veng Lmfao (169) | December 16, 2012 7:22pm
Hey! I love the build! Suggestions: Expand on it, make it "pretty". Try use some columns! I would also add a lot of items that are VIABLE on him *different to the "test bench". Eg. Frozen Mallet is good for Dr. Mundo because you can stack slows on your opponent. Maybe you could check out my guides, which can be found below!
1
PieEater | December 9, 2012 12:48pm
Different build, I need to try it :) The testbench section look promising if you continue working on the build.
1
P4ndaH3ro | December 9, 2012 6:42am
Considering the fact that I have 35 tenacity on Spirit of the Ancient Golem + 30% from my W

Burning Agony
(Toggle): Dr. Mundo drains his health every second to activate Burning Agony. While activated, it will deal 35 / 50 / 65 / 80 / 95 (+20% of ability power) continual magic damage to nearby enemies and it reduces the duration of stuns and slows used on Dr. Mundo by 10 / 15 / 20 / 25 / 30 %.

I feel that putting a mercury thread or masteries on top of *that* is a waste of item/mastery point.

Thank you for the comments anyway :)
1
evilemil89 (1) | December 8, 2012 5:40pm
30+15+35 tenacity are to good to be overlooked -with 80% cc reduction you will hit them like a truck
1
P4ndaH3ro | December 6, 2012 9:20pm
I will update it as soon as possible! thank you for the support
1
saucos | December 6, 2012 9:19pm
Yo,
C'Est un bon build, mais il te manque quelques parties, donc j'espère que tu vas pouvoir l'updated le plus vite possible!!!
SAUCOS
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In the Jungle, the mighty Jungle, the Mundo sleeps tonight

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