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Karma Build Guide by Gruethesupport

Support instant KARMA CDR

Support instant KARMA CDR

Updated on April 20, 2022
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League of Legends Build Guide Author Gruethesupport Build Guide By Gruethesupport 4,659 Views 0 Comments
4,659 Views 0 Comments League of Legends Build Guide Author Gruethesupport Karma Build Guide By Gruethesupport Updated on April 20, 2022
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Runes:

Sorcery
Summon Aery
Manaflow Band
Transcendence
Scorch

Resolve
Shield Bash
Revitalize
Bonus:

+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

instant KARMA CDR

By Gruethesupport
Credits to Luminum
The build is inspired by Luminum CDR Karma build.
Q and W together with proper autoattacking are used for CD reset of Mantra and Moonstone proccing.

The GOLDEN RULE: "EVERY SHIELD HAS TO BE ULTED!"
GENERAL STRATEGY
This build works well with engaging adc's that play aggressive but also ensure protection and decent peel.

Proper Karma positioning is essential for adc's survival. Keep on mind, you have to be far enough to avoid getting damaged, but close enough for poking with Q, providing decent slows and reseting Mantra CD, so you can R+E your allies as possible.
EARLY LANING
R+Q is the main weapon of early laning, use it for an aggresive poke as much as you can. Your unulted E provides you enough MS to approach the enemy and escape without taking any damage.

When you are engaging (your jungler is approaching), your job is to provide root at first. In such situation always start with unulted W (unless you are low in HP, then R+W), then you Q. Don't waste your Q in the beginning, becouse if you miss it, you lose the advantage of MS reduction, and give the enemy the escape path.

When you are getting ganked always start your combo with R+W on the enemy that is the closest to your turret (probably the jungler). You could technically start with R+E, to provide the shield and MS also to your adc, but in my opinion, if you do the rooting of the invader, your adc is safe and you also get healed twice. As long as you are alive, your adc is. So I do prefer R+W first and unulted shield on your adc at the same time (or both on you, in the case you are being hard focused.)
MID/LATE GAME
Your team needs your shielding primarily!

Generally, as you can hit the normal Q, fire it! Your main aim is to keep reducing the Matra cooldown, so you can provide as much AOE shielding to your team as you possibly can and also to proc the moonstone passive. Never use R+Q late game, the only exception is, when you are 100% sure you hit at least 3 enemies (the matra cooldown is refreshed again). Your main aim is to provide R+E to as many allies possible. Be focused with the decidion who do you shield, even though the shield spreads to the others, only one ally gets the full shield amount.

As in early and mid game you stick with your adc (except of occasional roams), in late game this CDR build and especially moonstone works pretty well with allies that have a great sustain. Have an eye on your frontline, mainly tanks and fighters and keep them alive with your AOE shielding and proper moonstone passive proccing.
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Gruethesupport Karma Guide
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instant KARMA CDR

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