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Spells:
Flash
Ignite
Ability Order
Ionian Fervor (PASSIVE)
Irelia Passive Ability
Irelia
Ionian Fervor - (Innate): Reduces the duration of stuns, slows, taunts, fears, snares, immobilizes, blinds and silences for each nearby enemy champion.
1 champion: 10%
2 champions: 25%
3 champions: 40%
Radius: 1200 (sight range)
Bladesurge - (Active): Irelia dashes forward to strike her target, dealing physical damage. This applies on-hit effects. If it kills the target, Bladesurge's cooldown refreshes and refunds 35 mana.
Range: 650
Cost: 60 / 65 / 70 / 75 / 80 mana
Cooldown: 14 / 12 / 10 / 8 / 6 seconds
Physical Damage: 20 / 50 / 80 / 110 / 140 (+1.0 per attack damage)
Hiten Style: Passive - (Passive): Irelia's autoattacks restore health to her.
Health Restored: 5 / 7 / 9 / 11 / 13
Hiten Style - (Active): Irelia's autoattacks deal additional true damage for 6 seconds. Hiten Style's passive health gain is doubled for the duration.
Cost: 40 mana
Cooldown: 15 seconds
True Damage: 15 / 30 / 45 / 60 / 75
Health Restored while active: 10 / 14 / 18 / 22 / 26
Equilibrium Strike - (Active): Irelia pierces her target, dealing magic damage and slowing the target by 60% for a few seconds. If the target has a higher health % than Irelia, she stuns the target for the duration instead.
Cooldown: 8 seconds
Range: 425
Cost: 50 / 55 / 60 / 65 / 70 mana
Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.5 per ability power)
Duration: 1 / 1.25 / 1.5 / 1.75 / 2 second(s)
Transcendent Blades - (Active): Irelia summons 4 spirit blades which she can fire individually in a straight line to deal physical damage to enemies they pass through, and she heals for 25% of that damage vs champions and 10% vs minions.
Cost: 100 mana
Range: 1200
Cooldown: 70 / 60 / 50 seconds
Physical Damage Per Blade: 80 / 120 / 160 (+0.5 per ability power) (+0.6 per bonus attack damage)
Maximum Physical Damage to one target: 320 / 480 / 640 (+2.0 per ability power) (+2.4 per bonus attack damage)
Secondary abilities - Transcendent Blades: Ready
1 champion: 10%
2 champions: 25%
3 champions: 40%
Radius: 1200 (sight range)
Bladesurge - (Active): Irelia dashes forward to strike her target, dealing physical damage. This applies on-hit effects. If it kills the target, Bladesurge's cooldown refreshes and refunds 35 mana.
Range: 650
Cost: 60 / 65 / 70 / 75 / 80 mana
Cooldown: 14 / 12 / 10 / 8 / 6 seconds
Physical Damage: 20 / 50 / 80 / 110 / 140 (+1.0 per attack damage)
Hiten Style: Passive - (Passive): Irelia's autoattacks restore health to her.
Health Restored: 5 / 7 / 9 / 11 / 13
Hiten Style - (Active): Irelia's autoattacks deal additional true damage for 6 seconds. Hiten Style's passive health gain is doubled for the duration.
Cost: 40 mana
Cooldown: 15 seconds
True Damage: 15 / 30 / 45 / 60 / 75
Health Restored while active: 10 / 14 / 18 / 22 / 26
Equilibrium Strike - (Active): Irelia pierces her target, dealing magic damage and slowing the target by 60% for a few seconds. If the target has a higher health % than Irelia, she stuns the target for the duration instead.
Cooldown: 8 seconds
Range: 425
Cost: 50 / 55 / 60 / 65 / 70 mana
Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.5 per ability power)
Duration: 1 / 1.25 / 1.5 / 1.75 / 2 second(s)
Transcendent Blades - (Active): Irelia summons 4 spirit blades which she can fire individually in a straight line to deal physical damage to enemies they pass through, and she heals for 25% of that damage vs champions and 10% vs minions.
Cost: 100 mana
Range: 1200
Cooldown: 70 / 60 / 50 seconds
Physical Damage Per Blade: 80 / 120 / 160 (+0.5 per ability power) (+0.6 per bonus attack damage)
Maximum Physical Damage to one target: 320 / 480 / 640 (+2.0 per ability power) (+2.4 per bonus attack damage)
Secondary abilities - Transcendent Blades: Ready
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