Build Guide by pikkon990
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
This is my build for Janna.
Above you will see all the runes/abilities/summoner skills/etc. that are important for this.
Start out with a Meki Pendant and use this to build Philosopher's stone when you when you must return to base. with this, you will have the mana/hp regen to continue laning when low on hp plus you have the additional gold income, which is important. gold farming is going to be top priority due to the expensive nature of this build. it is imperative that you last hit creeps to keep the cash flow high.
The only time i return to base is pretty much when i die. first big item to get is Zhonya's Ring. save for the Needlessly Large Rod first, and pick up the blasting wand when you can.
MID GAME/LATE GAME
Archangel's Staff will be the next item to save for, so pick up another Blasting Wand when you can. at this point, your Howling Gale should be able to one shot the creeps when it's fully charged. make use of this to steal the creep kills from your teammates.
Next up is Lich bane. to increase utility go for the Blasting Wand first, then pick up Sheen and Null-Magic Mantle.
Depending on the teams, the game may be over before you can complete Lich Bane, but if the battle still rages on, your abilities will be ******edly OP against almost everyone. if you have the money, go ahead and build a Glacial Shroud. the mana will increase your AP plus having the cooldown reduction is a bonus.
Take time and watch your opponents movements early game. knowing how they like to move well help you land hits with Howling Gale.
by stacking ability power, Zephyr can do an amazing amount of damage. follow up a hit with Howling Gale with Zephyr for a good hard hit on the enemy.
Don't Forget that Eye of the Storm can be used on allied turrets. if the enemy team pushes, take advantage of being able to shield the turret and keep it from falling.
Monsoons cooldown is fairly long, but don't be afraid to use it on a single ally. it can be the difference between taking down a turret or being taken down.
Howling Gale travels through walls. charging it from behind a wall makes for a great opener when trying to gank enemy champions.
Death is not the end of you. stay calm and jump right back into the battle. thats why we have Teleport.
Clarity helps keep your mana up, but dont be greedy. if laning with another champion, make sure they get the benefit from it as well if they use mana.
ALL"S WELL THAT ENDS WELL
I'm sure i have left out something, and I am always open to suggestions. leave a comment and let me know what ya think.
THANKS FOR READING