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Janna - Support your Carry
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Choose Champion Build:
Spells:
Flash
Clairvoyance
Ability Order
Tailwind (PASSIVE)
Janna Passive Ability
Introduction

is the stepping stone to success with this build. This set up should only be used for supporting bot lane. It is where it is most effective. IMPORTANT: Last hitting with this build is hard and gold is tight. But don't be afraid, you are meant to give all the minion kills to your AD Carry. This will help you dominate mid game, late game and team fights.
Clair
all sow has great synergy with Janna's Ultimate Monsoon
In my opinion this is a must have. A shore winner.Clairvoyance: is the summoner spell that is going to win you the game, save team mates, set up ganks, counter jungle, prevent enemy team from obtaining Baron and sow much more. The butter to my bread and the breath to my life, I cant play without Clairvoyance
"Carry people with sight"
Greater Seal of Replenishment
Greater Mark of Insight x9
Greater Seal of Replenishment x9
Greater Glyph of Focus x2
Greater Glyph of Force x7
Greater Quintessence of Force x3
because in my opinion it is the best primary red. second we take Greater Seal of Replenishment x9Greater Seal of Replenishment for the added mana regain early game, which we are missing in this build. Third we have Greater Glyph of Focus x2
since we are missing 1% cooldown reduction. Fourth Greater Glyph of Force x7
for the added AP which serves your spells very well. Last but definitely not least Greater Quintessence of Force x3
because they stack very well with glyphs and we are all so missing some AP around level 5-16, some thing these runes will solve with a breeze.
The more ranks you have in E, the more aggression and lane dominant you will be. Zephyr
is your next priority. The higher ranks you have in W, the faster you move, the more you slow. Unlike Howling Gale
, W's CC increases with ranks and that's why we prioritise W over Q. Howling Gale
is in my opinion one of the best stun/knock ups where is in the game. Reasons being because of its low CD, range and the ability to not be affected by Fog of War. Like Miss Fortune says "Make it rain" Monsoon
is what brings all the boys to the yard. Knock back, heal and slow in one spell. I smell versatility. The spell is a bit tricky to master but it comes fast. Tailwind
is Janna's passive, it is global and well loved all across the plains of Summoners Rift.
The Debate
Pros:
1. More Magic Pen
2. Greater Glyph of Force x7
Cons:
1. Not as much CDR at low levels
2. Missing 6x Armor & 6x MR
3/6/21
Pros:
1. More Armor & MR
2. Higher CDR at low levels
Cons:
1. Less Magic Pen
2. Not sow good AP scaling
Where to put it
Sight Ward



The importance of Map control







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