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Build Guide by Icarus069

Jarvan-Demacian Badass

By Icarus069 | Updated on April 7, 2011

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Array ( [display_name] => [champion_id] => 71 [skin_id] => 0 [summoner_spell_builds] => Array ( [0] => Array ( [display_name] => [summoner_spell_ids] => Array ( [0] => 14 [1] => 11 ) [description] => [display_order] => 1 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 14 [client_id] => 4 [display_name] => Flash [url] => flash [description] => Teleports your champion toward your cursor's location. [icon] => Spell_SummonerFlash.png [level] => 8 [cooldown] => 300 [range] => 425 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 36 [last_comment_ts] => 2018-09-12 12:27:03 ) [1] => Array ( [summoner_spell_id] => 11 [client_id] => 14 [display_name] => Ignite [url] => ignite [description] => Ignites target enemy champion, dealing 80-505 true damage (depending on champion level) over 5 seconds and applying Grievous Wounds to them for the duration (Grievous Wounds reduces all healing received and regeneration rates by 40%). [icon] => Spell_SummonerIgnite.png [level] => 10 [cooldown] => 210 [range] => 600 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 13 [last_comment_ts] => 2016-07-12 02:55:20 ) ) ) ) [item_builds] => Array ( ) [ability_builds] => Array ( [0] => Array ( [display_name] => [ability_ranks] => Array ( [0] => 3 [1] => 1 [2] => 3 [3] => 1 [4] => 3 [5] => 4 [6] => 3 [7] => 1 [8] => 3 [9] => 2 [10] => 4 [11] => 1 [12] => 2 [13] => 1 [14] => 2 [15] => 2 [16] => 2 [17] => 2 ) [description] => [display_order] => 1 ) ) [threats] => Array ( ) [champion] => Array ( [champion_id] => 71 [display_name] => Jarvan IV [url_str] => jarvan-iv [title] => The Exemplar of Demacia [key] => [description] => As the royal family of Demacia for centuries, members of the Lightshield line have spent their lives waging war against any who opposed Demacian ethics. It is said that every Lightshield is born with anti-Noxian sentiment in his blood. Jarvan IV is no exception, even though he is the first Lightshield born to the age of the League of Legends. As his forefathers had before him, he led Demacian troops into bloody engagements with Noxian forces, and on many occasions he has bled alongside wounded allies and fallen comrades. In his most crushing defeat, he was outmaneuvered and captured by a Noxian battalion under the command of Jericho Swain. This mistake nearly cost him his life at the hands of Urgot, but he was rescued by the Dauntless Vanguard, an elite Demacian strike force led by Jarvan's childhood companion, Garen. Those close to him believed that his capture changed him. Xin Zhao was quoted as saying: ''His eyes never seemed to look at you, only through you to something he could not look away from.'' One day, without warning, Jarvan IV handpicked a squad of Demacian soldiers and left Demacia, vowing to find ''atonement''. He began by tracking and hunting the most dangerous beasts and bandits he could find in northern Valoran, but he soon tired of such prey. Seeking something that only he understood, he ventured south of the Great Barrier. He wasn't heard from again for nearly two years. After many had assumed the worst, he returned to glorious fanfare on the streets of Demacia. His Demacian plates were adorned with the bones and scales of creatures unknown. His eyes bore the wisdom of someone twice his age. Of the twelve soldiers who had departed with him, only two returned. In a tone as cold and steady as steel, he swore to bring the enemies of Demacia to their knees. ''There is only one truth, and you will find it at the point of my lance.'' - the ''last words'' of Jarvan IV at his failed execution [spotlight_embed_url] => http://www.youtube.com/watch?v=RgOdf3x24qA [role] => Tank [defense_rating] => 8 [magic_rating] => 3 [attack_rating] => 6 [difficulty_rating] => 5 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 2 [health] => 571 [health_increase] => 0 [mana] => 302 [mana_increase] => 0 [movement_speed] => 340 [armor] => 29 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 55.7 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8.2 [health_regeneration_increase] => 0 [mana_regeneration] => 6.8 [mana_regeneration_increase] => 0 [attack_range] => 175 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.938 [health_18] => 2101 [mana_18] => 982 [movement_speed_18] => 340 [armor_18] => 90.2 [magic_resistance_18] => 53.4 [attack_damage_18] => 113.5 [critical_strike_18] => 0 [health_regeneration_18] => 20.1 [mana_regeneration_18] => 14.4 [attack_range_18] => 175 [tip_playing_as] => * You can use the Dragon Strike / Demacian Standard combo to get out of your own Cataclysm arenas. * Split your basic attacks on different champions at the beginning of fights to maximize damage. * Use Demacian Standard as a scouting tool when worried about incoming enemies. [tip_playing_against] => * Keep out of the path between Jarvan IV and his Standard to avoid being knocked up. * Cataclysm's terrain is a frightening force to fight against, but movement abilities can go through it. [client_id] => 59 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 5320879 [comments] => 0 [comment_count] => 10 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 493 [community_tier_list_score] => 0.429209 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 2011-03-04 19:07:55 [last_comment_ts] => 2014-08-15 19:22:01 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 558 [create_ts] => 2011-03-01 00:00:00 ) [skin] => [abilities] => Array ( [0] => Array ( [ability_id] => 359 [champion_id] => 71 [display_name] => Martial Cadence [unranked_description] => Jarvan IV exploits his target's opening, dealing a percentage of the target's current HP as physical damage. This effect cannot occur on the same target for 6 seconds. [ranked_description] => Jarvan IV's first attack on his target deals 8% of the target's current health as bonus physical damage, which caps at 400 damage (minimum 20 damage). This effect cannot occur on the same target for 6 seconds. [description] => [icon] => [cooldown_rank_1] => 0 [cooldown_rank_2] => 0 [cooldown_rank_3] => 0 [cooldown_rank_4] => 0 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0059_01.mp4 [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 6 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2014-12-03 11:42:18 ) [1] => Array ( [ability_id] => 360 [champion_id] => 71 [display_name] => Dragon Strike [unranked_description] => Jarvan IV extends his lance through his opponent, dealing physical damage and lowering their armor by a percentage for 3 seconds. If its lance contacts his standard it will pull Jarvan IV to its location, knocking up all enemies in his path. [ranked_description] => Jarvan IV extends his lance through his opponent, dealing {80/120/160/200/240} (+1.1 per bonus attack damage) physical damage and lowering their armor by {10/14/18/22/26} % for 3 seconds. If its lance contacts his standard it will pull Jarvan IV to its location, knocking up all enemies in his path. [description] => [icon] => [cooldown_rank_1] => 10 [cooldown_rank_2] => 9 [cooldown_rank_3] => 8 [cooldown_rank_4] => 7 [cooldown_rank_5] => 6 [cooldown] => 0 [cost_rank_1] => 45 [cost_rank_2] => 50 [cost_rank_3] => 55 [cost_rank_4] => 60 [cost_rank_5] => 65 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 770 [range_rank_2] => 770 [range_rank_3] => 770 [range_rank_4] => 770 [range_rank_5] => 770 [keybind] => Q [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0059_02.mp4 [display_order] => 1 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [2] => Array ( [ability_id] => 361 [champion_id] => 71 [display_name] => Golden Aegis [unranked_description] => Jarvan IV forges a shield protecting him from harm and applying a slow to surrounding enemies upon activation. The shield adds more mitigation for every enemy champion nearby when activating. [ranked_description] => Jarvan IV forges a shield protecting him for {60/80/110/135/160} (+{2/2.25/2.5/2.75/3}% of Jarvan IV's maximum health per nearby enemy champion) damage for 5 seconds and slowing surrounding enemies by {15/20/25/30/35}% for 2 seconds upon activation. [description] => [icon] => [cooldown_rank_1] => 12 [cooldown_rank_2] => 12 [cooldown_rank_3] => 12 [cooldown_rank_4] => 12 [cooldown_rank_5] => 12 [cooldown] => 0 [cost_rank_1] => 30 [cost_rank_2] => 30 [cost_rank_3] => 30 [cost_rank_4] => 30 [cost_rank_5] => 30 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 600 [range_rank_2] => 600 [range_rank_3] => 600 [range_rank_4] => 600 [range_rank_5] => 600 [keybind] => W [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0059_03.mp4 [display_order] => 2 [range_type] => self [target_type] => passive [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-03-14 22:17:01 ) [3] => Array ( [ability_id] => 362 [champion_id] => 71 [display_name] => Demacian Standard [unranked_description] => Jarvan IV throws a Demacian flag to a nearby area, dealing magic damage to enemies in the area and granting attack speed to nearby allies and himself for 8 seconds. [ranked_description] => Passive: Grants Jarvan a bonus {15/17.5/20/22.5/25} % attack speed. Active: Jarvan IV throws a Demacian flag to a nearby area, dealing {80/120/160/200/240} {0.8} magic damage to enemies in the area and granting his passive attack speed to nearby allies and again to himself for 8 seconds. [description] => [icon] => [cooldown_rank_1] => 11 [cooldown_rank_2] => 11 [cooldown_rank_3] => 11 [cooldown_rank_4] => 11 [cooldown_rank_5] => 11 [cooldown] => 0 [cost_rank_1] => 55 [cost_rank_2] => 55 [cost_rank_3] => 55 [cost_rank_4] => 55 [cost_rank_5] => 55 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 830 [range_rank_2] => 830 [range_rank_3] => 830 [range_rank_4] => 830 [range_rank_5] => 830 [keybind] => E [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0059_04.mp4 [display_order] => 3 [range_type] => self [target_type] => passive [comment_count] => 2 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-10-14 20:22:06 ) [4] => Array ( [ability_id] => 363 [champion_id] => 71 [display_name] => Cataclysm [unranked_description] => Jarvan IV heroically leaps to an enemy champion, dealing physical damage and creating a circle of impassable terrain around them. Jarvan IV can destroy the area by activating it again. Champions can still leave or enter the area by using teleport abilities. [ranked_description] => Jarvan IV heroically leaps to an enemy champion, creating a circle of impassable terrain around them for 3.5 seconds and dealing {200/325/450} (+1.5 per bonus attack damage) physical damage to all enemies within. Jarvan IV can destroy the area by activating it again. Champions can still leave or enter the area by using teleport abilities. [description] => [icon] => [cooldown_rank_1] => 120 [cooldown_rank_2] => 105 [cooldown_rank_3] => 90 [cooldown_rank_4] => 90 [cooldown_rank_5] => 90 [cooldown] => 0 [cost_rank_1] => 100 [cost_rank_2] => 100 [cost_rank_3] => 100 [cost_rank_4] => 100 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 650 [range_rank_2] => 650 [range_rank_3] => 650 [range_rank_4] => 650 [range_rank_5] => 650 [keybind] => R [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0059_05.mp4 [display_order] => 4 [range_type] => self [target_type] => passive [comment_count] => 2 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-04-07 14:24:57 ) ) [threat_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 59 [mobafire_id] => 71 [name] => Jarvan IV [url] => jarvan-iv [free_to_play] => 0 ) [lane] => Jungle [laneAlt] => Jungle Role [rank] => 29 [rankings] => 42 [rankingsCount] => 50 [winRate] => 51 ) ) ) 1

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

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Jungle Role
Ranked #29 in
Jungle Role
Win 51%
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Introduction

This is my build for Jarvan IV, also first time making a build. Basically I made him into a Tank/Dps. A common build for Jarvan, and in the sense its the same as the recommended build except with added tweaks looking more into damage and critical hits. I also want to add that updates will come once I get my rune page to my liking.
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Runes

i will like to add that this is currently the page I have, and I know I can make it into what I want. I will update as soon as I have everything to my liking.
I wanna concentrate here mainly on Health, and Mag.Rest. I wanna add more health in the future. Of course add Atk.Pen, and the extra damage comes in handy. And finally that extra crit damage is added, well because I got it from the Combine runes page. lol
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Masteries

Heavy on ATK, and the rest on Def. I usually have it on this set for any dps I use. Since Jarvan is already tanky I concentrated on ATK here.
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Items

I start of with tank items because I wanna make sure I can make it through a battle before I do main damage. Grabbing regrowth pendant helps me lane a letter better, and not worry about health so much. I gotta say this depends a lot on skill. Eventually getting Warmog, and Merc. Threads you should work into Attma's Spear. Actually before the spear you should have 2kills, but added the spear another 3 are insured. At this point the game might be over, or you're looking into an epic match. Where the rest of the items maybe purchased depending on the outcome.
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Skill Sequence

Demacian Standard is a must. Its a scouting tool, and buff, also deals dmg with a longer and wider range. Concentrate on this skill and become better with it since it also sets up the combo E,Q. Looking into E,Q deeper. We all know it knocks opponents upward, but also its a great escape combo. Be quick and know where to place the flag. Cataclysm, or Demacian ***breaker, is the ace in the hold. Capturing opponents for your team or even dealing the killing blow. So much can happen with this skill. Initiating and defending is your key goal here. Know your roll as a T/Dps. Tank first.
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Summoner Spells

Flash and Ignite.
Extra escape power, and the extra damage is good. You know how it goes.
Change it if you like, Exhaust is neat for those that Flash away from your ult.
League of Legends Build Guide Author Icarus069
Icarus069 Guide

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Jarvan-Demacian Badass