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Kalista Build Guide by deviant324

Support Kalista Support - The Ultimate Toolbox

Support Kalista Support - The Ultimate Toolbox

Updated on May 27, 2015
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League of Legends Build Guide Author deviant324 Build Guide By deviant324 26,955 Views 12 Comments
26,955 Views 12 Comments League of Legends Build Guide Author deviant324 Kalista Build Guide By deviant324 Updated on May 27, 2015
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1
huntercat3000 | April 21, 2015 10:58am
Kind of a weird build, and I don't think it'll ever become a meta for her, but offtank kalista is definitely a fun one.
(At least I've won both the games I've played with her like this.)
1
deviant324 | February 22, 2015 9:15am
Kalista is actually my most played champion in rankeds with a win rate of 60-70%, it´s all a matter of practice and preference, I just enjoy ruining throws like trying to trade 3 people for your ADC with him still surviving, or to screw channeled ults like Syndra´s or Zed´s.

I´m currently also playing her pretty much only to get better and improve the build (and try 0 9 21 masteries, successfully) and I´m on quite a winstreak with her. if your ADC knows what to do, the lane is usually won
1
Sariondil (6) | February 22, 2015 4:13am
Joxuu wrote:



It's really unnecessary to post that you're diamond 2 and searching for "trash" guides btw. I like the fact you give feedback but is it really necessary to look down on the author?

P.S: You're platinum 2, not diamond 2.


We call that Multiple accounts.. ^^

deviant324 wrote:


First things first, did you even bother to try the build?



Yeah, I tried it, it was weird, not really that funny and I'm pretty sure that if it wasn't just a normal game we'd get fu**ed really hard. I like never really wanted to be mean or something, I just thing that this is that kind of thing that you can play in normals, but won't ever really become A THING that people would use frequently and be actually good...
1
deviant324 | February 20, 2015 3:00pm
The sustainers usually run out of mana pretty quickly if they try to stand up against your poke, the y would either go risky or lose lots of farm.

Caitlyn can be realöly naggy, but in the end still suffers from the poke. While we managed to beat my dreaded Leona lane with the right combos as well, Leona and Caitlyn could actually be a pretty hard one top find yourself in.

I hope you enjoy the game(s), maybe go for a premade bot as long as you´re unpracticed, they might not be as mad if you fail a ult for example ^^
1
NorthernRedStar (82) | February 20, 2015 12:34pm
I could see this working if you manage to snowball early. However, that'd be really hard against a Caitlyn lane or heavy sustain.

Will try this out.
1
deviant324 | February 20, 2015 7:45am
First things first, did you even bother to try the build?

I have (obviously) no real idea how things look like around diamond, but I´m doing lots of DuoQ with a friend from higher gold tiers, so we´re not bound to have a botlane that suits my own elo and we still win more than 80% of the lanes, simply because you can´t compete with the poke.

Also, the "Core items" are just supposed to show off what´s possible, my usual most offensive item is Zeke´s Harald because my ADC is so fed that he´s going for burst right away and lacks any real lifesteal during mid-game. The actual idea is to go tanky and be additional utility for your ADC, giving them a shield, slowing enemys (my standart 4th Item is Frozen Mallet) and giving them the poke you get from the W passive.

As I already said in the introduction part, I´m still getting to any greater formating, which I also count colours into, I uploaded the guide at 3 am in the morning and couldn´t get myself to do that stuff at the time.

I do honestly appreciate your comment, but I do have to disagree with you that the simple idea is plain bad, everyone who actually knew the playstyle agreed that it can be amazingly strong on lane and we prove a lot of people who want to report me before the game even started wrong.

The heal you seem to be missing is also to some degree granted by your support item, which works perfectly with the main damage spell of the build (not Rend!), as it minimalizes your chances of screwing up last hits for you and your ADC, because the damage it adds to your attack is quite immense to a minion.

And since you mentioned Nami, we´ve had a Game against Ashe and Nami as Kalista and Quinn, Nami was pretty much useless since we outtraded them in terms of damage, recovered equally quick (both of us, while has to heal 2 people), got more farm on our side thanks to the presure and burned a LOT less mana. The two were pretty much freekills from lvl 6 on and would´ve been even without us getting 2 kills before leaving the lane for the first time.

I know that things may look different in Diamond, but even Challenger players can have a bad day and seem to chase after skillshots, even the pick-preferences highly differ throughout the tiers and honestly, after what I´ve heared Zyra support only got to be played after she appeared on a championship finals game, though I´m too young of a player (been here for around half a year) to know for sure.
1
Joxuu (336) | February 20, 2015 7:34am
Sariondil wrote:

out of 10 random builds on Mobafire at least 9 of them will be extreme ********


This may come as a surprise but this could be applied to every single LoL guide website that allows any author to write a guide, despite ones ELO or guide's viability. That's why we have things like scouting system, guide rating and banners to promote guides.

Most of the visitors in these "open guide writing websites" like the fact they are written by your average league player and the visitor can get some variety and information on the champion.

It's really unnecessary to post that you're diamond 2 and searching for "trash" guides btw. I like the fact you give feedback but is it really necessary to look down on the author?

I must agree on the fact that the guide is pretty random and far fetched idea though.

P.S: You're platinum 2, not diamond 2.
1
Sariondil (6) | February 20, 2015 7:19am
NateKiller wrote:


Of course you have a higher chance of getting bad guides if you choose randomly. C'mon dude, the voting system exists for a reason. Granted it's not as good as it used to be but in general: well voted guides are generally good and definitely not "extreme bs".



Most definitely, but that doesn't change the fact that every bronze/unranked (hell, even low silver) can write here anything he wants and other bronze(etc.) people will upvote and call it great. I understand there are good guides, but I'm way more concerned about the amount of BAD guides, that people post here.. It's quite a while since I did couple of them on my own and it's definitely couple months since I've actually been here so a lot probably changed, but that doesn't change anything I said. And I haven't been here because there's a lot of better web sites with builds, mostly made by actually good people, with better systems. But anyway I really like the fact that on Mobafire you can play a LOT with your guides and make it look hella amazing and interesting. There are some guides that I enjoy reading, just beceause they're made with love and in a great way, no matter what's actually written there.
1
NateKiller (49) | February 20, 2015 7:10am
Sariondil wrote:

out of 10 random builds on Mobafire at least 9 of them will be extreme ********


Of course you have a higher chance of getting bad guides if you choose randomly. C'mon dude, the voting system exists for a reason. Granted it's not as good as it used to be but in general: well voted guides are generally good and definitely not "extreme bs".
1
Sariondil (6) | February 20, 2015 6:21am
Hmm, alright... So first things first... I've made a bet with my friend (we're both Diamond II right now) that out of 10 random builds on Mobafire at least 9 of them will be extreme ********.. As it seems, people really like to take things that already do really well at what they're doing and put them on bot as supports, thinking that the pool of champions played as "valid" supports has to be expanded. I understand your wish to share your "great" idea (holy **** I loved my tank Shaco back in season 3), but it's not necessary at all, trust me. And I'll be happy to tell you why is Kalista really bad support.

A) No Crowd Control or Escape or Steroid or whatever. Supports are (in the early game) pretty much just about the CC, controling enemy and trying to minimize damage your ADC takes. Or Heal them. This pretty much means that any gang (executed better then Lee coming to you, missing his Q and running back to jungle) will result in a kill for the enemy team. Considering enemy team has a support with hard CC like f.e. Leona or Nami. So Pre-6 you're pretty much ****ed. The only adventage is "free scout" every 30 seconds or so with your W (dies instantly and it's quite easy to just run around them without being spotted) and really low slow from Rend activation. The fact that after 6 you can SAVE your adc is cool, but you can't really do anything more with it (except sometimes Throwing him into low HP enemy while he's also low or just for the chase).

B) Since Kalista is (right now -> Nerf train inc.) focused around using her Rend ablitity and you don't really deal no dmg, have no attackspeed and stuff like that.. You obviously want to go offensive with your itembuild.. Which is the problem, since you're ******* support... I'm not really interested in writing stories about being important factor in protection and stuff. Let's just say that for fun? Why not, it might be fun. But hey, if you actually wanna improve yourself, you should play things the... Brain-using way. And Kalista support is not one of them..

Beside that (C) ), your rune setup is not really that supporty anyway and your mastery tree is just weird.. Coz... Think about it. You're playing ADC as a support, going for 2 supporty items (just Support Nidalee things), then going full ad anyway and having 0/21/9. So you're.. Hm... Some kind of Supporty tanky ad carry...? Just no please. Not gonna vote or stuff, just saying. :)

Anyway the guide is... Let's say well written, it would probably benefit from using more colours and stuff like that. But still really nice work, I like that visual of Pros/Cons, but after that it felt just... Lazy. By the way the "Threaths to Kalista with this build" thing is really great (not what you wrote there and stuff, the thing). Is it something they added recently to the making of a guide or is it just your thing? (Lazy to look at others right now :D )
1
deviant324 | February 18, 2015 9:31am
Thanks, first of all, I highly appreciate it! :)

The thing about the Movespeed Quints is that for once my only other option would be Attackspeed (due to a lack of any other Quintessences), which I don´t really consider as necessary. Also, despite her lack for any kind of movement speed scaling on Martial Poise, Movementspeed is in my opinion one of the best quintessences on her because Kalista herself has a rather low base Movementspeed I felt a bit uncomfortable with when it comes to chasing others, since it makes you overall (obviously) slower than most other champions with the same build. It´s just about making up for her normal inability to outrun or chase most other champions simply because she´s slower than others.

But you can of course try out other options, like the ones I mentioned in the Tipps of the runes section :)
1
Rip-R (1) | February 18, 2015 2:24am
Nice guide, upvoted and I'll be waiting for updates for Items section :)
Why did you choose Greater Quintessence of Movement Speed though? Martial Poise scales on your boots tier
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