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Building that squishy is quite risky. If you are going Spirit of the Elder Lizard you should immediately start building tankiness instead of more damage.
I'd prefer 21/9/0 masteries, and if I went 9/21/0 I wouldn't take Resistance , Perseverance or Second Wind because runic shield (for example]] is much better.
You don't give enough explanations on runes or masteries.
Heal isn't viable, Ghost isn't really worth it, you get the point. Flash & Smite is superior to anything else.
You don't really explain your items either.
Don't put in the ability details which are clearly copied from some kind of wiki, probably lolwiki.
Your jungle route explanations are lacking. Your team should be securing BOTH buffs, and if you start from Ancient Golem there are two reasons for it: 1. It's on your bot side of the map or 2. You are going to gank straight after Elder Lizard .
You don't really explain when to smite and when to not.