Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Thank you for your replies. I will try to address your points:
* Health vs MR: I have Warmog's in there as a novelty "last resort" item; the build up until that point is usually more than enough. While Eclipse is capable of making up for what flat health doesn't give for about 6 seconds, I feel more comfortable with constant resists in any prolonged fights. It's both personal preference and specific to the match you're in.
* Flash: I agree and like your applications. Flash is what I used with Exhaust for months until experimenting. I have no real preference for the second summoner spell!
* HP5 mastery: I agree once again. I'll consider switching it around!
* Distracting: Leona's usually, maybe never, at Singed level, but she can be a decent decoy unless the other team's fed to hell and back, in which case that would not be a good idea. I didn't imply too well that it's a possibility and not encouraged. This would be a great time to troll with Flash, though.
Baiting them when help is on the way can sometimes be good, if you know the timing is going to work out. Sometimes, you're in a bush and your help isn't quite there yet, but you know you can
Basically,
The times I've had tank bait ruin the game for us is when our team got tricked into chasing them way too far and got way out of position, far away from the turrets, way out in the jungle, and with damage coming at them from everywhere and chaos ensuing as everyone tried to run away and just falling one by one. But if they're smart, they'll kill you quickly if they can, and know when to give up otherwise.
I used to get 20-30ish CDR on
About
And with the masteries... with a Philosopher's Stone, I'd feel comfortable with the HP5 already and move those mastery points over to