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One thing I would like to point out is something on your quote here:
"...avoid getting into an extended fight with Ryze, as his spells have absurdly low cooldowns due to Arcane Mastery."
Arcane Mastery used to reduce the cooldown of Ryze's spells, but as of his 3rd rework, it only offers some extra mana based on his AP. Currently, it works like this; whenever he casts his E or W, he completely resets the cooldown of his Q. Every one of his spells apart from Q are on normal cooldown.
"A properly timed Crystallize can basically every dash"
Did you mean to type the word basically? It seems out of place and makes little sense to me.
Great guide so far, I like the detail you go into for the walling part.
@juke I'm not actually a terribly large fan of Zz'rot portal, especially on Anivia. I feel as though Anivia already has plenty of pushing power, and Zz'rot doesn't add appreciably to it. In addition, the item is purely defensive- if you're getting killed a lot, I'd rather build a specialized item that offers defense against what killed you specifically, in addition to adding in some offensive stats when possible. Think Banshee's Veil for a Leblanc, or Zhonya's Hourglass for a Zed.
@sandrino I didn't want to put into the guide something that I suspected but didn't know for sure. That video seems pretty conclusive, though- I'll edit that section ASAP. Thanks for bringing it to my attention xD
If you're looking the tankiness and AP, I'd consider a
Hope this helps-