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Lulu Build Guide by matcon

Lulu - that little big support

By matcon | Updated on March 22, 2012

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Array ( [display_name] => [champion_id] => 95 [skin_id] => 0 [summoner_spell_builds] => Array ( [0] => Array ( [display_name] => [summoner_spell_ids] => Array ( [0] => 13 [1] => 3 ) [description] => [display_order] => 1 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 13 [client_id] => 2 [display_name] => Clairvoyance [url] => clairvoyance [description] => Reveals a small area of the map for your team for 5 seconds. Spell is no longer available. [icon] => Spell_SummonerClairvoyance.png [level] => 8 [cooldown] => 60 [range] => 0 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 1 [is_deleted] => 0 [comment_count] => 13 [last_comment_ts] => 2013-04-13 14:11:26 ) [1] => Array ( [summoner_spell_id] => 3 [client_id] => 7 [display_name] => Heal [url] => heal [description] => Heals the caster and the allied champion nearest to the caster's cursor (or the most wounded ally if no target is near the cursor) by 90-345 health, and gives affected champions +30% movement speed for 1 seconds. Heal is 50% less effective on allies previously healed with another Summoner Spell Heal within the past 35 seconds. [icon] => Spell_SummonerHeal.png [level] => 1 [cooldown] => 240 [range] => 850 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 8 [last_comment_ts] => 2012-09-15 21:04:30 ) ) ) ) [item_builds] => Array ( ) [ability_builds] => Array ( [0] => Array ( [display_name] => [ability_ranks] => Array ( [0] => 1 [1] => 3 [2] => 1 [3] => 1 [4] => 3 [5] => 4 [6] => 1 [7] => 1 [8] => 3 [9] => 3 [10] => 4 [11] => 3 [12] => 2 [13] => 2 [14] => 2 [15] => 4 [16] => 2 [17] => 2 ) [description] => [display_order] => 1 ) ) [threats] => Array ( ) [champion] => Array ( [champion_id] => 95 [display_name] => Lulu [url_str] => lulu [title] => The Fae Sorceress [key] => [description] => Perhaps more than any other champion in the League, Lulu marches to the beat of her own drum. During her youth in Bandle City, she spent most of her time wandering alone in the forest or lost in a daydream. It wasn't that she was antisocial; the day-to-day bustle of Bandle City just couldn't compete with the vibrant world of her imagination. She saw wonder in places most people overlooked. This was how she found Pix, a fae spirit, pretending to be stuck in a birdhouse. Lulu's imagination distinguished her to Pix, and he seized the opportunity to lure her into his life. He brought her to the Glade, the enchanted home of the fae, which lay nestled in a clearing in the woods. There the rigid properties of the outside world - things like size and color - changed as frequently and whimsically as the direction of the wind. Lulu felt at home in the Glade and she lingered there with Pix, fascinated by this secret place. She quickly lost track of time. Her life in the Glade was comfortable, natural. She and Pix played fae games together, the sorts of games that she had been told were "make believe"... and she got exceedingly good at them. It caught her by surprise when she suddenly remembered that she had left a life behind in Bandle City. The Glade had a way of making everything outside seem distant and surreal. Lulu decided to revisit her former home, to share some of the lovely things she'd learned, but when she and Pix returned the world had changed. Time, she discovered, was another property that behaved differently in the Glade, and centuries had passed while she was away. Lulu sought to reconnect to the residents of the outside world, but her attempt had unfortunate results. She led all the children off to play hide and seek, temporarily changing them into flowers and animals to spice up the game, but their parents didn't appreciate her efforts. When the yordles insisted that she leave their land, she turned to a vibrant, magic place where those with unusual gifts were not just accepted but adored: the League of Legends. "The best path between two points is upside-down, between, then inside-out and round again." - Lulu [spotlight_embed_url] => http://www.youtube.com/watch?v=R1Gs1D2rUIM [role] => Support [defense_rating] => 5 [magic_rating] => 7 [attack_rating] => 4 [difficulty_rating] => 5 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 3 [health] => 525 [health_increase] => 0 [mana] => 350 [mana_increase] => 0 [movement_speed] => 330 [armor] => 19.2 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 46.4 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6 [health_regeneration_increase] => 0 [mana_regeneration] => 11 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.859 [health_18] => 1783 [mana_18] => 1285 [movement_speed_18] => 330 [armor_18] => 82.1 [magic_resistance_18] => 30 [attack_damage_18] => 90.6 [critical_strike_18] => 0 [health_regeneration_18] => 16.2 [mana_regeneration_18] => 21.2 [attack_range_18] => 550 [tip_playing_as] => *Glitterlance can be fired at odd angles depending on where your cursor is - Moving your cursor closer to Pix and Lulu will change your area of effect size considerably. *Consider casting Whimsy on the Mages for the AP boost, Help, Pix! on ranged attackers for the Pix boost, and Wild Growth on Tanks or Fighters for the added initiation power. [tip_playing_against] => *The shots from Lulu's faerie can be intercepted - hide behind your minions to avoid the additional Faerie attacks. *Lulu excels when opponents heavily commit , don't give her this chance! Use heavy harass tactics instead to force Lulu and her partner out of lane. [client_id] => 117 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 6206652 [comments] => 0 [comment_count] => 19 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 884 [community_tier_list_score] => 0.353167 [community_tier_list_rank] => 1 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2013-08-08 08:40:28 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 240 [create_ts] => 2012-03-20 00:00:00 ) [skin] => [abilities] => Array ( [0] => Array ( [ability_id] => 479 [champion_id] => 95 [display_name] => Pix, Faerie Companion [unranked_description] => Pix fires magical bolts of energy whenever his owner attacks another enemy unit. These bolts are homing, but can be intercepted by other units. [ranked_description] => Pix fires a barrage of 3 bolts, dealing a total of 15-117 (at levels 1-18) {.15}, at whomever Lulu attacks. These bolts are homing but can be blocked by other units. [description] => [icon] => [cooldown_rank_1] => 0 [cooldown_rank_2] => 0 [cooldown_rank_3] => 0 [cooldown_rank_4] => 0 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0117_01.mp4 [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 4 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-12-07 13:42:51 ) [1] => Array ( [ability_id] => 480 [champion_id] => 95 [display_name] => Glitterlance [unranked_description] => Lulu and Pix each fire a piercing bolt that deals magic damage to the first target hit and applies an 80% slow which decays over 2 seconds. Additional targets hit are also slowed, but only take 70% of the damage. An enemy can only be damaged by one bolt. If they are hit by both bolts, they will take damage equal to the highest damage bolt. [ranked_description] => Lulu and Pix each fire a piercing bolt that deals {80/125/170/215/260} {0.5} magic damage to the first target hit and applies an 80% slow which decays over 2 seconds. Additional targets hit are also slowed, but only take 70% of the damage. An enemy can only be damaged by one bolt. If they are hit by both bolts, they will take damage equal to the highest damage bolt. [description] => [icon] => [cooldown_rank_1] => 7 [cooldown_rank_2] => 7 [cooldown_rank_3] => 7 [cooldown_rank_4] => 7 [cooldown_rank_5] => 7 [cooldown] => 0 [cost_rank_1] => 50 [cost_rank_2] => 55 [cost_rank_3] => 60 [cost_rank_4] => 65 [cost_rank_5] => 70 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 925 [range_rank_2] => 925 [range_rank_3] => 925 [range_rank_4] => 925 [range_rank_5] => 925 [keybind] => Q [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0117_02.mp4 [display_order] => 1 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [2] => Array ( [ability_id] => 481 [champion_id] => 95 [display_name] => Whimsy [unranked_description] => If cast on an ally, grants them movement speed and attack speed for a short time. If cast on an enemy, turns them into an adorable critter that can't attack or cast spells. [ranked_description] => On ally cast: Target ally gains 30% movement speed {0.05} and {25/30/35/40/45}% bonus attack speed for {3/3.25/3.5/3.75/4} seconds. On enemy cast: Polymorphs an enemy champion for {1.5/1.75/2/2.25/2.5} seconds, disabling their ability to attack or cast spells and reducing their base movement speed by 60. [description] => [icon] => [cooldown_rank_1] => 16 [cooldown_rank_2] => 15 [cooldown_rank_3] => 14 [cooldown_rank_4] => 13 [cooldown_rank_5] => 12 [cooldown] => 0 [cost_rank_1] => 65 [cost_rank_2] => 65 [cost_rank_3] => 65 [cost_rank_4] => 65 [cost_rank_5] => 65 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 650 [range_rank_2] => 650 [range_rank_3] => 650 [range_rank_4] => 650 [range_rank_5] => 650 [keybind] => W [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0117_03.mp4 [display_order] => 2 [range_type] => self [target_type] => passive [comment_count] => 3 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-11-29 21:45:42 ) [3] => Array ( [ability_id] => 482 [champion_id] => 95 [display_name] => Help, Pix! [unranked_description] => If cast on an ally, commands Pix to jump to an ally and shield them. He then follows them and aids their attacks. If cast on an enemy, commands Pix to jump to an enemy and damage them. He then follows them and grants you vision of that enemy. [ranked_description] => On Ally Cast: Commands Pix to jump to an ally and then follow and aid their attacks instead of Lulu's for 6 seconds. If the target is an allied champion, Pix shields them from {70/105/140/175/210} {0.6} damage for 2.5 seconds. On Enemy Cast: Pix deals {80/110/140/170/200} {0.4} magic damage to target enemy unit. Pix then follows and grants vision of them for 6 seconds. [description] => [icon] => [cooldown_rank_1] => 10 [cooldown_rank_2] => 10 [cooldown_rank_3] => 10 [cooldown_rank_4] => 10 [cooldown_rank_5] => 10 [cooldown] => 0 [cost_rank_1] => 60 [cost_rank_2] => 70 [cost_rank_3] => 80 [cost_rank_4] => 90 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 650 [range_rank_2] => 650 [range_rank_3] => 650 [range_rank_4] => 650 [range_rank_5] => 650 [keybind] => E [video_url] => [display_order] => 3 [range_type] => self [target_type] => passive [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-11-29 07:07:05 ) [4] => Array ( [ability_id] => 483 [champion_id] => 95 [display_name] => Wild Growth [unranked_description] => Lulu enlarges an ally, knocking nearby enemies into the air and granting them a large amount of bonus health. For the next few seconds, that ally gains an aura that slows nearby enemies. [ranked_description] => Lulu enlarges her ally, knocking nearby enemies into the air. For 7 seconds her ally gains {300/450/600} {0.5} bonus health and slows nearby enemies by {30/45/60}% for .25 seconds. This slow duration is refreshed if enemies stay near Wild Growth's aura. [description] => [icon] => [cooldown_rank_1] => 110 [cooldown_rank_2] => 95 [cooldown_rank_3] => 80 [cooldown_rank_4] => 80 [cooldown_rank_5] => 80 [cooldown] => 0 [cost_rank_1] => 100 [cost_rank_2] => 100 [cost_rank_3] => 100 [cost_rank_4] => 100 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 900 [range_rank_2] => 900 [range_rank_3] => 900 [range_rank_4] => 900 [range_rank_5] => 900 [keybind] => R [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0117_05.mp4 [display_order] => 4 [range_type] => self [target_type] => passive [comment_count] => 4 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-03-22 12:41:11 ) ) [threat_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 117 [mobafire_id] => 95 [name] => Lulu [url] => lulu [free_to_play] => 0 ) [lane] => Support [laneAlt] => Support Role [rank] => 21 [rankings] => 42 [rankingsCount] => 36 [winRate] => 51 ) ) ) 1

Spells:

LoL Summoner Spell: Clairvoyance

Clairvoyance

LoL Summoner Spell: Heal

Heal

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Support Role
Ranked #21 in
Support Role
Win 51%
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Introduction

Hello and welcome to my Lulu support guide!
I will focus on carrying your carry, helping in teamfights and map awareness.
So if you are looking to be a useful Lulu this guide may help you out!
Lulu is a really fun champ to play and she can be really helpful without stacking a lot of AP and even then get these kills on champions that are running away with low health or even better, kill these that are chasing you!
She's got a lot of synergy wit other champions and can cast great and devastating combos.
With a little practice it will be really hard to kill someone in your team with you around.
I'll keep it short and simple for now.
This guide will point out how to:
- have shorter cooldown early game;
- have no mana problems so you can spam spells like there is no tomorrow;
- provide map vision so you gank effectively and never get ganked;
- mid game you will make 1.5 gold pre second


Also, this is my first guide.
This is still work in progress! All bellow "........................." is just a sketch!
Enjoy!
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Masteries

With masteries, I go for 9/0/21, this setup will make you rich and your spells will be on a lower cooldown from early game without cooldown reduction runes.

9 in Offense:
Mental Force : 4 points give you 4 AP, not much, you only really need to unlock second Offense tier;
Sorcery: 4 points for 4% cooldown reduction, this will add up with the 6% you get from Intelligence ;
Arcane Knowledge : 1 point, take this it would be a waste otherwise, it's a nice buff that can hurt.

0 in Defence.

21 in Utility:
Summoner's Insight : 1 point for the extended Clairvoyance is a must.
Expanded Mind : 3 points, bonus mana is good;
Improved Recall : 1 point, this can save your life;
Meditation : 3 points, for this mana regen that will add up with your runes;
Greed : 4 points for nice money flow so you can really afford these Sight Ward's and much more;
Wealth : 2 points for additional Sight Ward and a Health Potion at the very start of the match;
Awareness : 2 points, makes you level a bit faster, this is taken to unlock Intelligence ;
Intelligence : 3 points for 6% cooldown reduction, together with Sorcery this will make it 10%;
Mastermind : 1 point, take this to have your Clairvoyance and Heal ready more often.
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Skill Sequence

Lulu's spells really shine when they are maxed out asap.
I don't see a point in unlocking one spell early only to max it last.
It's a waste of level, this skill will not make much difference in aiding your team and will only make the skill you could have levelled up instead less effective.
This is why I'm not taking any points in Whimsy until I have no other choice.
I'm not saying that this is her worst skill, it's just that the shield from Help, Pix! is really amazing and the damage it deals to enemies together with its awesome utility.
Glitterlance is what will make you shine and when used correctly will make the enemy team drop their jaws, look at your build and wander WTF is going on! Where are your AP items!?

.......................................................... All bellow here is just a sketch!

Max Q first for surprising slow and damage. This will also let you clear minions in no time when needed.
Next max your E, always shield your team mate first! Use it on enemy only when they run away to help your team chase. Using Q will shoot the slowing beam from where Pix is.
Obviously take a point in R whenever you can. Use your ulti in teamfights. Don't even think on using it on yourself unless you are the last one standing.
Throw it on your most surrounded/focused mate.
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Summoner Spells

Take Clearvoyance and use it on pushed lanes without wards if you don't know where enemy jungler is or if someone is missing. This is a must have spell for supporters. Later use it on dragon, baron although you should have it warded.
Take Heal to annoy enemy and keeping your team longer in fights, when used in the right moment it can change everything.
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Items

It is you who will need to ward. This is a bigger help then having a lot of AP. You will need to buy wards all the time and get gold to buy more wards. When your team is aware where your opponents are, they stand no chance. Buy 5 wards first, if you have money left buy other items. If you run out of wards and there is no team fight, no dragon or baron, or nothing important you can help with go back and buy wards. If the game is really long buy auras.
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Farming

In early game you need to support your carry!
DO NOT CREEP STEEL!
DO NOT KILL ENEMY CHAMPIONS!
Let your carry kill them!
YOU DON'T NEED KILLS!
Stay in bushes, damage enemy champs, buff your mate.
In mid game, never ever go farm, always stick close to your team and put wards down so you can see all the area around, make sure you don't get ganked!
You don't need to watch not to kill creeps later on and if you are having a lot of points in Glitterlance, you will kill whole minion waves in one shot. You will be a great pusher!
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Summary

If you help your team like this, you will most likely win and yes a big part it this victory is you help, REWARDING!

Lulu so far:
League of Legends Build Guide Author matcon
matcon Lulu Guide

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Lulu - that little big support