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Lulu Build Guide by WizardOfIF

Magical Attack Speed Lulu

By WizardOfIF | Updated on April 18, 2012

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Array ( [display_name] => [champion_id] => 95 [skin_id] => 0 [summoner_spell_builds] => Array ( [0] => Array ( [display_name] => [summoner_spell_ids] => Array ( [0] => 11 [1] => 2 ) [description] => [display_order] => 1 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 11 [client_id] => 14 [display_name] => Ignite [url] => ignite [description] => Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds and applying Grievous Wounds to them for the duration (Grievous Wounds reduces all healing received and regeneration rates by 40%). [icon] => Spell_SummonerIgnite.png [level] => 10 [cooldown] => 180 [range] => 600 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 13 [last_comment_ts] => 2016-07-12 02:55:20 ) [1] => Array ( [summoner_spell_id] => 2 [client_id] => 6 [display_name] => Ghost [url] => ghost [description] => Your champion ignores unit collision and has 27% (+1% per champion level) increased Movement Speed for 10 seconds. The movement speed bonus ramps up over the first two seconds. [icon] => Spell_SummonerGhost.png [level] => 1 [cooldown] => 180 [range] => 0 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 12 [last_comment_ts] => 2016-07-30 04:25:56 ) ) ) ) [item_builds] => Array ( ) [ability_builds] => Array ( [0] => Array ( [display_name] => [ability_ranks] => Array ( [0] => 1 [1] => 2 [2] => 2 [3] => 3 [4] => 2 [5] => 4 [6] => 2 [7] => 2 [8] => 1 [9] => 1 [10] => 4 [11] => 1 [12] => 1 [13] => 3 [14] => 3 [15] => 4 [16] => 3 [17] => 3 ) [description] => [display_order] => 1 ) ) [threats] => Array ( ) [champion] => Array ( [champion_id] => 95 [display_name] => Lulu [url_str] => lulu [title] => The Fae Sorceress [key] => [description] => Perhaps more than any other champion in the League, Lulu marches to the beat of her own drum. During her youth in Bandle City, she spent most of her time wandering alone in the forest or lost in a daydream. It wasn't that she was antisocial; the day-to-day bustle of Bandle City just couldn't compete with the vibrant world of her imagination. She saw wonder in places most people overlooked. This was how she found Pix, a fae spirit, pretending to be stuck in a birdhouse. Lulu's imagination distinguished her to Pix, and he seized the opportunity to lure her into his life. He brought her to the Glade, the enchanted home of the fae, which lay nestled in a clearing in the woods. There the rigid properties of the outside world - things like size and color - changed as frequently and whimsically as the direction of the wind. Lulu felt at home in the Glade and she lingered there with Pix, fascinated by this secret place. She quickly lost track of time. Her life in the Glade was comfortable, natural. She and Pix played fae games together, the sorts of games that she had been told were "make believe"... and she got exceedingly good at them. It caught her by surprise when she suddenly remembered that she had left a life behind in Bandle City. The Glade had a way of making everything outside seem distant and surreal. Lulu decided to revisit her former home, to share some of the lovely things she'd learned, but when she and Pix returned the world had changed. Time, she discovered, was another property that behaved differently in the Glade, and centuries had passed while she was away. Lulu sought to reconnect to the residents of the outside world, but her attempt had unfortunate results. She led all the children off to play hide and seek, temporarily changing them into flowers and animals to spice up the game, but their parents didn't appreciate her efforts. When the yordles insisted that she leave their land, she turned to a vibrant, magic place where those with unusual gifts were not just accepted but adored: the League of Legends. "The best path between two points is upside-down, between, then inside-out and round again." - Lulu [spotlight_embed_url] => http://www.youtube.com/watch?v=R1Gs1D2rUIM [role] => Support [defense_rating] => 5 [magic_rating] => 7 [attack_rating] => 4 [difficulty_rating] => 5 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 3 [health] => 525 [health_increase] => 0 [mana] => 350 [mana_increase] => 0 [movement_speed] => 330 [armor] => 19.2 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 46.4 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6 [health_regeneration_increase] => 0 [mana_regeneration] => 11 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.859 [health_18] => 1783 [mana_18] => 1285 [movement_speed_18] => 330 [armor_18] => 82.1 [magic_resistance_18] => 30 [attack_damage_18] => 90.6 [critical_strike_18] => 0 [health_regeneration_18] => 16.2 [mana_regeneration_18] => 21.2 [attack_range_18] => 550 [tip_playing_as] => *Glitterlance can be fired at odd angles depending on where your cursor is - Moving your cursor closer to Pix and Lulu will change your area of effect size considerably. *Consider casting Whimsy on the Mages for the AP boost, Help, Pix! on ranged attackers for the Pix boost, and Wild Growth on Tanks or Fighters for the added initiation power. [tip_playing_against] => *The shots from Lulu's faerie can be intercepted - hide behind your minions to avoid the additional Faerie attacks. *Lulu excels when opponents heavily commit , don't give her this chance! Use heavy harass tactics instead to force Lulu and her partner out of lane. 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[ranked_description] => Pix fires a barrage of 3 bolts, dealing a total of 15-117 (at levels 1-18) {.15}, at whomever Lulu attacks. These bolts are homing but can be blocked by other units. [description] => [icon] => [cooldown_rank_1] => 0 [cooldown_rank_2] => 0 [cooldown_rank_3] => 0 [cooldown_rank_4] => 0 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0117_01.mp4 [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 4 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-12-07 13:42:51 ) [1] => Array ( [ability_id] => 480 [champion_id] => 95 [display_name] => Glitterlance [unranked_description] => Lulu and Pix each fire a piercing bolt that deals magic damage to the first target hit and applies an 80% slow which decays over 2 seconds. Additional targets hit are also slowed, but only take 70% of the damage. An enemy can only be damaged by one bolt. If they are hit by both bolts, they will take damage equal to the highest damage bolt. [ranked_description] => Lulu and Pix each fire a piercing bolt that deals {80/125/170/215/260} {0.5} magic damage to the first target hit and applies an 80% slow which decays over 2 seconds. Additional targets hit are also slowed, but only take 70% of the damage. An enemy can only be damaged by one bolt. If they are hit by both bolts, they will take damage equal to the highest damage bolt. [description] => [icon] => [cooldown_rank_1] => 7 [cooldown_rank_2] => 7 [cooldown_rank_3] => 7 [cooldown_rank_4] => 7 [cooldown_rank_5] => 7 [cooldown] => 0 [cost_rank_1] => 50 [cost_rank_2] => 55 [cost_rank_3] => 60 [cost_rank_4] => 65 [cost_rank_5] => 70 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 925 [range_rank_2] => 925 [range_rank_3] => 925 [range_rank_4] => 925 [range_rank_5] => 925 [keybind] => Q [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0117_02.mp4 [display_order] => 1 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [2] => Array ( [ability_id] => 481 [champion_id] => 95 [display_name] => Whimsy [unranked_description] => If cast on an ally, grants them movement speed and attack speed for a short time. If cast on an enemy, turns them into an adorable critter that can't attack or cast spells. [ranked_description] => On ally cast: Target ally gains 30% movement speed {0.05} and {25/30/35/40/45}% bonus attack speed for {3/3.25/3.5/3.75/4} seconds. On enemy cast: Polymorphs an enemy champion for {1.5/1.75/2/2.25/2.5} seconds, disabling their ability to attack or cast spells and reducing their base movement speed by 60. 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He then follows them and grants you vision of that enemy. [ranked_description] => On Ally Cast: Commands Pix to jump to an ally and then follow and aid their attacks instead of Lulu's for 6 seconds. If the target is an allied champion, Pix shields them from {70/105/140/175/210} {0.6} damage for 2.5 seconds. On Enemy Cast: Pix deals {80/110/140/170/200} {0.4} magic damage to target enemy unit. Pix then follows and grants vision of them for 6 seconds. [description] => [icon] => [cooldown_rank_1] => 10 [cooldown_rank_2] => 10 [cooldown_rank_3] => 10 [cooldown_rank_4] => 10 [cooldown_rank_5] => 10 [cooldown] => 0 [cost_rank_1] => 60 [cost_rank_2] => 70 [cost_rank_3] => 80 [cost_rank_4] => 90 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 650 [range_rank_2] => 650 [range_rank_3] => 650 [range_rank_4] => 650 [range_rank_5] => 650 [keybind] => E [video_url] => [display_order] => 3 [range_type] => self [target_type] => passive [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-11-29 07:07:05 ) [4] => Array ( [ability_id] => 483 [champion_id] => 95 [display_name] => Wild Growth [unranked_description] => Lulu enlarges an ally, knocking nearby enemies into the air and granting them a large amount of bonus health. For the next few seconds, that ally gains an aura that slows nearby enemies. [ranked_description] => Lulu enlarges her ally, knocking nearby enemies into the air. For 7 seconds her ally gains {300/450/600} {0.5} bonus health and slows nearby enemies by {30/45/60}% for .25 seconds. This slow duration is refreshed if enemies stay near Wild Growth's aura. [description] => [icon] => [cooldown_rank_1] => 110 [cooldown_rank_2] => 95 [cooldown_rank_3] => 80 [cooldown_rank_4] => 80 [cooldown_rank_5] => 80 [cooldown] => 0 [cost_rank_1] => 100 [cost_rank_2] => 100 [cost_rank_3] => 100 [cost_rank_4] => 100 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 900 [range_rank_2] => 900 [range_rank_3] => 900 [range_rank_4] => 900 [range_rank_5] => 900 [keybind] => R [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0117_05.mp4 [display_order] => 4 [range_type] => self [target_type] => passive [comment_count] => 4 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-03-22 12:41:11 ) ) [threat_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 117 [mobafire_id] => 95 [name] => Lulu [url] => lulu [free_to_play] => 0 ) [lane] => Support [laneAlt] => Support Role [rank] => 21 [rankings] => 42 [rankingsCount] => 36 [winRate] => 51 ) ) ) 1

Spells:

LoL Summoner Spell: Ignite

Ignite

LoL Summoner Spell: Ghost

Ghost

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Support Role
Ranked #21 in
Support Role
Win 51%
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Introduction

I got the idea for this from two sources. First, I watched someone play an AD Lulu and even though we won the game and Lulu did well I still felt like she was missing something. Second, I was watching Gaurdsmen Bob stream and he was discussing WW. Bob likes to get Sorc Boots on WW because most of WW's damage is magic damage. I realized most of Lulu's damage is actually coming from her passive and not from her AD. Her passive damage is magic damage so I have created this build to chiefly exploit her passive skill. The main problem I have with this guide is life sustain. There is no way to life steal or spell vamp from the passive damage. Optimally I would like to take this build to the bot lane with a support Soraka but it works well mid lane too.This is a late game build since all of your runes and masteries won't be fully beneficial until you get the added bonus attack magic damage from your items.

Remeber that Lulu was desinged as a support champ. Her abilities have plenty of base damage and don't scale all that much with AP because the designers were planning on you buying support items and not AP items. Your abilities will still compliment this build very nicely.
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Runes

Attack speed is still the main goal with the runes. For Glyphs take Magic Resist if playing mid and Armor if playing bot lane.
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Masteries

Masteries are for Magic penetration and attack speed, more magic resist and Life regeneration, and movement speed and mana regeneration. Again if playing bot lane trade out the magic resist for Armor.
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Items

Items serve two purposes first, they increase your attack speed, and second they give you more added magic damage for every attack. Once you complete Madred's Bloodrazor you'll being around 200 magic damage per attack + 150 physical damage with 2 attacks per second. That means your basic attacks do 700 damage per second. Your Malady here becomes the equivalent of the Black Cleaver for AD champs. You might think that since our goal is Attack Speed you would want Beserker's Boots instead of Sorc's Boots but that would be a mistake. You definitely want to the added magic penetration from the boots. You'll have plenty of attack spped without the beserker's boots by the end of the build.

Nashor's Tooth gives some great cool down reduction and mana regen along with it's attack speed. Even though our focus has been on our passive damage we can't forget the power of our abilities. Especially having whimsy back up for the disable.

Bloodrazor does magic damage based on enemy health. By level 18 any champion is going to have a minimum max health of 1800. That's an extra 70 magic damage per attack. When facing down a Cho or Mundo this can add an extra 200 magic damage to every attack. This is how you get your damage up to anywhere from 700 - 850 per second by the completion of the build.

All of the items have Unique Passives so adding a second of any one item will not be as beneficial as we would like. If your game goes late and you wind up with tons of gold I would definitely consider a Hextech Gunblade for the last item. I'm yet to have a game run long enough to fully test a sixth item. You really should need any more attack speed here so I recommend a sustain or defensive item for the sixth slot instead. Even a Gaurdian Angel or a Veil could come in handy.
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Skill Sequence

We max Whismy first because it starts out as our main defense. I almost always use Whimsy on the enemy for it's silence and slow. I do find it useful at times to cast on ally or yourself as a gap closer. Then glitterance for the slow. Pixie is last is used as a shield when needed or as a little extra damage when finishing off your enemies or not wanting to lose them in the bush. Wild Growth has amazing CC when cast on a tank in the middle of a team fight. It can also be used to save yourself in a tight spot as it adds 350 to your health. The bonus health remains as a heal even once the timer has expired.

Glitterance still does decent damage. When going straight AP it can easily clear out a minion wave. You'll find that it doesn't kill minions on this build but a single auto attack will finish off anything glitterance leaves behind. It has a great slow against fleeing enemies allowing you to get close enough to cast Whimsy and then kill them.
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Summary

Your early game lane sustain will be your most difficult part of this build. You have no life steal so be sure to grab some potions and focus on last hitting. Once you get a few points in Whimsy and you have your Wit's end you'll be able to half your opponents health while they're disabled.

Last hits can be difficult to time since Pix fires after you and breaks his attack into three shots. Your damage is good but it is drawn out. This becomes very scary late game when your damage will appear to be constant and unrelenting against everything.
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Team Work

I've only played this build in the mid lane so far and I do just fine. I still really want to take it to the bot lane with a Soraka support. Just convince your ranged ad to go mid. Don't forget to switch out your magic resist for armor. Hopefully your enemies will be equipped with armor instead of magic resist and you'll be making them cry much earlier on in the game. You'll be sure to hear the rest of the enemy team ask at the end of the game, "How did you lose your lane to a Lulu?"
League of Legends Build Guide Author WizardOfIF
WizardOfIF Lulu Guide

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Magical Attack Speed Lulu