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Malzahar - The Master of Void
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I am playing Malzahar a very long time and think that i get much experience with him and i want all who do not know him and who want play for him. Here you find some information on Malzhar. I houp, that you find all what you need know about Malzhar.
He ventured into the desert without supplies, drawn by the lure of a specious charm. His destination: a lost civilization to the east, known to ancient texts as Icathia. Few believed such a place ever existed, and those who did were certain that the sands had long since devoured whatever remained. When Malzahar's cracked feet finally failed him, he found himself kneeling at the base of a bizarre crumbling obelisk. Beyond it lay the alien geometry of a ruined city and the giant decaying idols of dark and horrific gods. His eyes, seeing what others cannot, and what none should, were filled with the essence of the Void. His once shifting visions of the future were replaced with the immutable promise of Valoran beset by creatures of the Void. Standing alone, but not alone, amidst the echoing dunes, he noticed the familiar voice escape his own lips in a parched rasp, bearing three words whose weight trembled his knees. League of Legends. Now infused with the power of the void itself, Malzahar set off to the north to seek his fate.
''The land may melt, the sea may swell, the sky may fall... but They will come.'' - Malzahar
Pros: I think Malzahar is best hero on 1v1, he is one of the best heroes on mid line thanks for Nether Grasp. Next pros is Malefic Visions it is best spell on farm.
Cons: He hasn't much cons but he hasn't much hp on start game and when he is not feed is not good on 2v1. He is not much strong on bot and top line becouse when he use Nether grasp is very vulnerable.
- 9x Greater Mark of Insight, it runes are good because give 0,95 magic penetration and it is good.
- 9x Grater Seal of Force, good runes on AP.
- 9x Greater Glyph od Potency, next runes on AP.
- 3x Greater Quint of Potency, too very good on AP.
How i said i prefer rune on AP and i think its a good choose.
On start game Malzhar has problem with mana why you buy Sapphire crystal and build fast Tear of the Goddess. Next you buy two Health potions on regeneration.
Early game items:
You must have Tear of the Goddess or you have problem with mana. Next if you want have Mejais soulstealer but you must killing or must you must have assist. Giants belt you need because Malzahar has not much health at start and you must play without him very careful but with him you will have nice health and fear is away. Next build Sorcerer's Shoes, you get +20 magic penetration and movement speed.
Middle game items:
These items you need firstly for AP and secondly for health, with these items you will strong.
Late game items:
In late game you finished Archangel's Staff and build Void Staff. You get then many AP and +40% magic penetration.
When you have all complete:
When you have all complete you have extra money then you buy a these potions on health, AP and potion on invisible enemy.
Ignite Ignite - Ignite is good for start, is good on first blood and killing into middle game time, again in late game is not much usable.
Cleanse - I don't use it but is too good especially if that enemy have a stun or other disable spell.
Clarity - I use it when i start play for Malzahar is good especially for start time or for support team.
Exhaust - It is very good spell and good combination with Null Zone. I recommend it, can replace Ignite. But i still prefer Ignite.
Ghost - I think it isnt good for Malzahar, it is better for attack damage hero. Can replace flash but i do not recommend it.
Heal - It is also good but for support hero no for Malzahar but is not bad.
Teleport - Also good especially for push.
Other spells are bad for Malzahar.
Fights without Nether grasp so before you will have 6 level:
I am was choose this tactic: I useing Malefic Visions until he has a half health, when enemy has a half health i use flash and use on enemy Ignite -> Malefic Visions -> Null Zone and Call of the Void and enemy is almost always dead. You must have in mind that when Malefic Visions kill enemy jump on next enemy target and i use it on safely kill becouse when you kill all enemy minions Malefic Vision jumping on enemy heroe and this is for enemy sometimes suprise and you dont risk your death.
Fights with Nether grasp so fight after 6 level:
I think ideal is use spell so that you kill enemy very fast. My recommended sequence is: Call of Void -> Ignite -> Malefic Vision -> Null Zone -> Nether Grasp. It is ideal for me may not be for you. I think it is best combination but you can let out Ignite becouse sometimes enemy escapes with very low health then is ideal use Ignite. Ignite is better on early game in a late game is not much good.
Who killed the first:
Malzahar is too very good disabler hero thanks Nether grasp and combination with Null Zone is deadly therefore you kill first CARRY heroe - in fast fights i catch use only Null Zone and Nether Grasp but in gank i use it all. Next i kill tanks becouse Null Zone is very good anti-tank spell. Of course best is kill first most feeded enemy becouse Nether grasp disble him and mostly he has not chance alive it becouse all your allied kill him first.
When build him:
I have a tactic when i take two kill in early game i buy it but when you really know Malzahar you can build it very early but pls DONT buy Amplifying Tome how starts item. When you die you lost some stack and lost some AP dont forget it.
When dont build him:
Please do not build him when you don't know Malzahar or can not play him becouse you will not kill with him much and maybe you will dieing.