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Malzahar Build Guide by Auir

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League of Legends Build Guide Author Auir

Malzahar, the Team Destroyer

Auir Last updated on September 21, 2014
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 24

Legendary Guardian

Defense: 0


Utility: 6

Threats to Malzahar with this build

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Threat Champion Notes
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This is my first guide so please do not kill me. I have main Malzahar, Prophet of the Void for a while now and have beaten golds, diamonds and plats on the Oceanic Server 1v1 and 5v5, currently am in Bronze 2, so if you do not want to listen to a Bronze players tips you may leave now. I'm not offended and understand completely. I just started playing rank and have been just playing normals since pre-season 1, I was not in the beta, though I wish I was. So let us get started.

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I have absolutely no idea how the item order images turned out so I'm just going to type them here.

Start with:
- Dorans Ring
- 1 Health Potion
- 1 Mana Potion
- 1 Warding Trinket

First Time Back, you should have the following:
- Catalyst

Second Time back, you should have at least a:
- Blasting Wand
Or if not then a
- Boots of Speed
Will suffice
The best option here would be to have completed your Rod of Ages

From there I get: (If I am winning or am quite far ahead)
- Liandrys Torment
- Voidstaff
- Deathcap
- Zhonyas Hourglass

If I am losing then I swap Zhonyas and Voidstaff.

This item build is to allow you the early game health, mana and ability power (Rod of Ages) the Liandrys is to provide constant damage through your E harass and Q, and the magic penetration is always good on Malzahar. Plus when you EWR combo on someone, your W already does a percentage of the targets maximum health, when you add Liandrys and the fact that when someone is slowed, suppressed, or stunned Liandrys will do extra damage your damage from W alone will be immense. Deathcap and Voidstaff are for the ability power spike and magic penetration, which as stated before, are immensely useful. Hourglass is simply for armor and ability power, though if one would like extra burst the use of Deathfires Grasp can be used as well.

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I enjoy maxing my E first simply for the fact that all I have to do is click on a target and let it bounce around with last hitting, note that last hitting is extremely important for Malzahar in the laning phase. Use the auto attacks alongside his E to poke and harass.

I then max Q for the poke damage as well as the silence duration and burst damage. W last simply because it will not be that useful until alter game and cannot help me poke therefore I leave it till last for the teamfights.

R is self explanatory.

Always make sure (during laning phase) that you always have a voidling up when you go in for the fight and ALWAYS ALWAYS ALWAYS make sure you have wards. As a Malzahar you'll push like mad against most champions, so make sure that you always always always have wards.

Your voidlings are your best friend, make sure you have them up. When you have 2 voidlings attacking the same champions when he is under your ulti, the hp melts into nothingness.

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Masteries and Runes

My Masteries as seen are 24/0/6, the magic penetration, extra ability power and damage is just insane. The auto attack buffs are simply for harassing and damaging alongside your E in lane.

Runes are for protection and damage, I do swap out my Marks for Penetration ones some times but otherwise those are my standard ones.

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So yeah ... that's it ... My first guide so sorry if it's not in detail enough ...