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"yi is an easy target to kill in 5v5,and is usually the first target."
Yi is squishy but for sure not an easy to kill champion. And if you are the first target you are probably doing something wrong.
"Great at escaping,when slowed" - ungrammatical :P When you are slowed you suck at esaping. Yi cannot be slowed under ulti is what you ment :P
"Usually the first to be hit in ganks in 5v5" Again, you have to act like a tank of some sort imho.
I can live with yellow/blue runes, but red HAVE TO be ArP... There is no excuse here. Also quits could be flat health (for you since you feel squishy) or another ArP. AD/lvl runes are the biggest **** ingame.
Going for IE without PD is useless. 20% crit is not enaugh to make IE viable.
Masteries.
Ignite mastery for 10AP when not on cd in 0/0 in Sunder for ArP.
I think you have no idea how ArP works and how deadly it is. Take a google search for it.
First of all,thx for the comment.
Yi is usually the first to be hit in 5v5,for the reason that he does great amount of damage,and if left alone he's really dangerous,at least I think so.
Great at escaping when slowed, my fault :p,that's what I actually meant,with his ulti he cannot be slowed.
About the runes,the red ones,the reason I use Crit is because I don't wanna buy PD,at least not b4 late game.As I said,I'm mainly focusing on 3v3,so I want as much damage as possible,that's the reason I use IE first,and if needed,PD later.
About the masteries,you're right.Also I would like to say that I used the rest of my points in defense,in order to add some more survivability.
Again,thx for the comment,and any other suggestions or corrections are appreciated.
Yi is squishy but for sure not an easy to kill champion. And if you are the first target you are probably doing something wrong.
"Great at escaping,when slowed" - ungrammatical :P When you are slowed you suck at esaping. Yi cannot be slowed under ulti is what you ment :P
"Usually the first to be hit in ganks in 5v5" Again, you have to act like a tank of some sort imho.
I can live with yellow/blue runes, but red HAVE TO be ArP... There is no excuse here. Also quits could be flat health (for you since you feel squishy) or another ArP. AD/lvl runes are the biggest **** ingame.
Going for IE without PD is useless. 20% crit is not enaugh to make IE viable.
Masteries.
Ignite mastery for 10AP when not on cd in 0/0 in Sunder for ArP.
I think you have no idea how ArP works and how deadly it is. Take a google search for it.