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Morgana: Snares, Shields, and Shackles.
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Spells:
Ignite
Clarity
Ability Order
Soul Siphon (PASSIVE)
Morgana Passive Ability
Introduction
Ignite
and Clarity
are by far my favorite summoner spells for Morgana. Ignite is invaluable for both its damage and healing reduction. Clarity combined with Morgana's passive (
Soul Siphon) can keep you in the lane forever. I have played many games where I have been mid for the first 15mins and made the other teams mid go back 3+ times. If you feel like you really need it
Ghost or
Flash could replace ignite, but the damage loss is noticeable.





The most important thing to remember for your skills is to rush level 3
Tormented Soil. At level 3 it is strong enough to completely wipe out the caster group of each wave. Every single wave you should place Tormented Soil between the two groups so it hits both of them, if they are too far apart and you have to choose always choose the caster group.
NOTE: If you place the Tormented Soil and then run far away you will still receive experience and gold if the TS kills a mob, so always throw out a Tormented Soil on your way out of a lane.
After level 3 Tormmented Soil getting
Dark Binding to level 5 is your priority. It does more damage than Tormented Soil and does it in burst.
Although Morgana's shield
is very powerful at higher levels, the damage you miss out on is way to big. At lower levels her shield should be mostly used to block any sort of Crowd Control. As long as the shield holds you are immune to Slows, Snares, Stuns, Blinds, Immobilizes, Suppresses, pretty much everything.
NOTE: Holding Alt and pressing E will auto cast the shield on yourself, the .1 seconds you save from this could easily save your life. If you hold Shift and press E it will auto cast on whoever your mouse is hovering over, mostly used in team fights.

NOTE: If you place the Tormented Soil and then run far away you will still receive experience and gold if the TS kills a mob, so always throw out a Tormented Soil on your way out of a lane.
After level 3 Tormmented Soil getting

Although Morgana's shield

NOTE: Holding Alt and pressing E will auto cast the shield on yourself, the .1 seconds you save from this could easily save your life. If you hold Shift and press E it will auto cast on whoever your mouse is hovering over, mostly used in team fights.




NOTE: The

The healing from Morgana's passive is nothing to sneeze at. Early game it is sometimes good to use Tormented Soil on a group of minions just for the health regen. Mid to late game it is sometimes worth it to turn around and throw out a Dark Binding for and instant 200+ life.
To get the most damage out of you combo you have to use Tormented Soil first. What I like to do is use Tormented Soil and then immediately after casting it use Dark Binding.
WATCH YOUR ENEMY. If they tend to run in the same direction every time you try to get them with Dark Binding throw it slightly at an angle in that direction.
Dark Binding + Tormented Soil + Soul Shackles + Ignite will burst down most carries.
If you are in a team fight to try use Dark Binding on and enemy champ that is separated from the group or on anyone while their team is running away. The snare gives your team enough time to catch up and pick off that person before their team can come back to save them.
If they are playing aggressively then they will be sure to go after you when you have low mana. Use that to your advantage! Bait them in and as they are on you use clarity. You can instantly turn around and throw out a combo with your ultimate and kill one of them.
To get the most damage out of you combo you have to use Tormented Soil first. What I like to do is use Tormented Soil and then immediately after casting it use Dark Binding.
WATCH YOUR ENEMY. If they tend to run in the same direction every time you try to get them with Dark Binding throw it slightly at an angle in that direction.
Dark Binding + Tormented Soil + Soul Shackles + Ignite will burst down most carries.
If you are in a team fight to try use Dark Binding on and enemy champ that is separated from the group or on anyone while their team is running away. The snare gives your team enough time to catch up and pick off that person before their team can come back to save them.
If they are playing aggressively then they will be sure to go after you when you have low mana. Use that to your advantage! Bait them in and as they are on you use clarity. You can instantly turn around and throw out a combo with your ultimate and kill one of them.
Since Morgana is free as of this writing I hope you all will consider giving her a shot. With her high health pool and shield she can take a couple hits and still escape perfectly fine. If you get an enemy carry in a Dark Binding + Tormented Soil combo it will easily take you 1/3+ of their life. All in all she is a great AP carry that can take a beating!
Also since this is my first guide please feel free to suggest anything I could do differently!
Also since this is my first guide please feel free to suggest anything I could do differently!
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