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NewJungleAfterBear
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Choose Champion Build:
Spells:
Smite
Flash
Ability Order
A Harmless Scarecrow (PASSIVE)
Fiddlesticks Passive Ability
Video
*Fiddlesticks is a strong AP champ. He's pretty good in jungle Drain do rly easy jungle with the healing himself.
*Nocturn is a strong ad mele champ.Good jungler. Pro skills for jungle and for gank.
*Jarvan is an ad tank champ. Can easy help team.
*Rammus is a tank champion. Good in ganks and teamfight. Late and early game is so good.
*Nunu the champ can destroy enemy without magic resist. Have a pro slowes.
*Nocturn is a strong ad mele champ.Good jungler. Pro skills for jungle and for gank.
*Jarvan is an ad tank champ. Can easy help team.
*Rammus is a tank champion. Good in ganks and teamfight. Late and early game is so good.
*Nunu the champ can destroy enemy without magic resist. Have a pro slowes.
Fidlesticks:
pros - strong spells. Fear. Multi target silnce. Healing himself. Jump and aoe dmg Ult.
cons - if enemy have a jungler who steal or try gank us early we can fail. Fidle hate CC.
Nocturn:
pros - good dmg dont need items. Fear. Shield (1 cc bye bye) good ganker with 6 and without it. Good earlny and late game
cons - low mana. Usually focused. Need practice
Jarvan:
pros - good ganker. spells so good for ganks. Hight armor. Hp and Dmg. Escape mechanizm.
cons - low mana. ppl can flash away from jarvan's ult. madreds often kill jarvan.
Rammus :
pros -hight armor and m.res. aoe ult dmg. can hit with R turrets. Long taunt. aoe slow. pro ganker
cons - low hp and mana. taunt can do ****. Need a team...
Nunu :
pros - good slow. good ganker. Easy jungle. Fast move spd. pro dmg.
cons - challenge spells can do nothing. stun on ult= low dmg.
pros - strong spells. Fear. Multi target silnce. Healing himself. Jump and aoe dmg Ult.
cons - if enemy have a jungler who steal or try gank us early we can fail. Fidle hate CC.
Nocturn:
pros - good dmg dont need items. Fear. Shield (1 cc bye bye) good ganker with 6 and without it. Good earlny and late game
cons - low mana. Usually focused. Need practice
Jarvan:
pros - good ganker. spells so good for ganks. Hight armor. Hp and Dmg. Escape mechanizm.
cons - low mana. ppl can flash away from jarvan's ult. madreds often kill jarvan.
Rammus :
pros -hight armor and m.res. aoe ult dmg. can hit with R turrets. Long taunt. aoe slow. pro ganker
cons - low hp and mana. taunt can do ****. Need a team...
Nunu :
pros - good slow. good ganker. Easy jungle. Fast move spd. pro dmg.
cons - challenge spells can do nothing. stun on ult= low dmg.
Fidlestick : press R on enemy if u see good area to do dmg for all champ(NOT BE FIRST OR R +ZYOAN AND WAIT FOR DIE). Press QEW or zoyan and try QEW or run adn QEW.
Nocturn : press R focus ad range or mage press W (you should be now focused and die or not if you wait for good moment with R) and Q for dmg and spd E for fear to enemy.
Jarvan : initiate fight with R and E+Q to air kick enemy +W slow. hit and try do dmg and take dmg.
Rammus : flash or fast come with Q to enemy press W do taunt on enemy (focus mage or ad caryy) press R for aoe dmg try fight and watch what your team do.
Nunu : come to fight press R after it press E E E E E give ad ragne W eat minion Q and E E E
Nocturn : press R focus ad range or mage press W (you should be now focused and die or not if you wait for good moment with R) and Q for dmg and spd E for fear to enemy.
Jarvan : initiate fight with R and E+Q to air kick enemy +W slow. hit and try do dmg and take dmg.
Rammus : flash or fast come with Q to enemy press W do taunt on enemy (focus mage or ad caryy) press R for aoe dmg try fight and watch what your team do.
Nunu : come to fight press R after it press E E E E E give ad ragne W eat minion Q and E E E
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