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- Aside from the CDR glyphs, your runes look decent, you could explain sitations where these runes can be changed in order to get more advantage.
- Masteries are mostly beneficial in the form of 21 points + 9 points, and I don't agree on this mastery page selection you've presented. Going for
- In the skill sequence section you recommend on using
- In items section you present
- There are a lot of way where
- Im quoting your text here; "YOU NEVER GET OUT OF YOUR LANE BEFORE THE 20 MIN MARK MINIMUM .." from the farming section. This got me thinking if the guide was serious or not. Incase one is pushing your turret very early, like in the first 10 minutes, they will lose their farm and you can simply stack your Q at your next tower, where as they will lose all their farm and be more prone to ganks. In my opinion, if the enemy want's to destroy the rest of his game by pushing a tower for a mere 500 gold lead for his/her team, then let him. I'm not saying you shouldn't defend, but please, go back when you have gold for your next item, or if the enemy player leaves lane. This is also crossroading the matter of picking out teleport for top lane. Against pushers you can build
- In order to fix your grammar in the guide, which is horrible (and understandable) please search for a auto-correct software on the internet, there are web browsers that come with a built-in grammar correct software which you need to activate before use, there are several guides for this on the internet.
Ty