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Spells:
Smite
Exhaust
Ability Order
Umbra Blades (PASSIVE)
Nocturne Passive Ability
Introduction


Please keep in mind, this IS for the "TL/DR" People. Mainly geared towards new players looking to play a successful

Also, i'm assuming that you have BASIC knowledge of

Please, Enjoy.
CC: Crowd Control
DEFINITION: Using abilities such as
Unspeakable Horror , to shut down high priority targets in team fights. And "CC" Abilities are often required to effectively *gank* an enemy.
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TL/DR: Too Long Didnt Read.
DEFINITION: A guide is too long, and did not read.
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GANK: Gank.
DEFINITION: To strategically sneak up on an enemy, either in Mid Top or Bot lane . And either get yourself a kill or your team mates a kill.
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FOCUSED: Focused.
DEFINITION: When a someone gets singled out, and taken down. Often times , this target is high priority . Such as an AD carry. Such as
Teemo. Or a target that is *Snowballing*
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SNOWBALLING: Snowballing.
DEFINITION: Using items that , upon killing an enemy gives you stacks. Thus giving you a bonus per kill/assist. Example:
Bloodthirster
THUS, Making you a *High Priority Target*.
DEFINITION: Using abilities such as

_________________________________________________________________________
TL/DR: Too Long Didnt Read.
DEFINITION: A guide is too long, and did not read.
_________________________________________________________________________
GANK: Gank.
DEFINITION: To strategically sneak up on an enemy, either in Mid Top or Bot lane . And either get yourself a kill or your team mates a kill.
_______________________________________________________________________
FOCUSED: Focused.
DEFINITION: When a someone gets singled out, and taken down. Often times , this target is high priority . Such as an AD carry. Such as

_______________________________________________________________________
SNOWBALLING: Snowballing.
DEFINITION: Using items that , upon killing an enemy gives you stacks. Thus giving you a bonus per kill/assist. Example:

THUS, Making you a *High Priority Target*.
PROS
+Fast/Sustain In jungle and lane
+One of the best duelest
+Great farmer/Pusher
+Great Ganker
+His abilities are both offensive & defensive.
+Is good at all stages of the game
+High damage
CONS
-Gets focused
-Not a full tank
-Not a lot of CC
-
Paranoia Has short range at level 6.
-Quite squishy early on.
+Fast/Sustain In jungle and lane
+One of the best duelest
+Great farmer/Pusher
+Great Ganker
+His abilities are both offensive & defensive.
+Is good at all stages of the game
+High damage
CONS
-Gets focused
-Not a full tank
-Not a lot of CC
-

-Quite squishy early on.










This ability has a variety of purposes. The initial damage from the skillshot makes it effective at farming creeps and harrassing champions. The move speed allows a Nocturne with blue buff to get around quickly, and can be used as an escape mechanism. Duskbringer also gives Nocturne increased attack damage while he's on the trail, so it's great for jungling and dueling. Last, but not least, this ability creates a trail behind champions, allowing you to chase in for the kill with ease.

Much like Sivir's



This is the only one of Nocturne's abilities that deals magic damage. While it does scale well with AP, it's not worth building any on Nocturne for just this skill. In addition to the small amount of damage it provides, the main use for this skill is to fear your target when ganking. It is Nocturne's only hard CC, so remember to use it to prevent your target from escaping or fighting back. You can also use this ability defensively if you are being chased, just make sure you stay close enough for the fear to take effect.

Nocturne's ultimate, like many champions, is what really defines him. When your enemies hear













[Wit's End]] provides a nice attack speed bonus and some on-hit damage as well as a stacking MR value on each autoattack up to four times. Getting it early will give you a great mix of MR and DPS that's useful for both ganking and clearing your jungle.








Blue Buff Rout.
Either start at Wolves , then use 1 of your
Health Potion's. Have a team mate leash blue, then transition over to Wraiths. After Wraiths, use another potion and move over to Golems. After Golems use another Potion. Then you have 2 options, Go b and buy a
Wriggle's Lantern OR get Red Buff. Then go b, and set up a gank. Make sure to ping your target, to make sure your teamates know.
This rout is good for early sustain in the jungle. And the safest. You're going to be less susceptible to counter jungling because you're going to have more mana all the time.
Red Buff Rout
Start at Wraiths, then move over to Red Buff Have a team mate leash.
Then go to Golems and then to Wolves. Then either go B or Get Blue.
This is the best rout, if you're looking for early ganks. But you're more susceptible to Counter Jungling.
Either start at Wolves , then use 1 of your


This rout is good for early sustain in the jungle. And the safest. You're going to be less susceptible to counter jungling because you're going to have more mana all the time.
Red Buff Rout
Start at Wraiths, then move over to Red Buff Have a team mate leash.
Then go to Golems and then to Wolves. Then either go B or Get Blue.
This is the best rout, if you're looking for early ganks. But you're more susceptible to Counter Jungling.
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