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Spells:
Exhaust
Ignite
Ability Order
Umbra Blades (PASSIVE)
Nocturne Passive Ability
Introduction



Pros:
High damage at early game
Great carry
Great laner
Not team dependent
Easily wins 1 on 1 fights
Easy getaway
Cons:
Fast out of mana in early game (I suggest

Fail usage of

Bad farming
No getaway (I suggest

Greater Mark of Desolation
9 Greater Marks of Desolation (14.94 Armor Penetration)

9 Greater Seals of Resilience (12.69 Armor)

9 Greater Glyphs of Warding (13.41 Magic Resist)
Greater Quintessence of Desolation
3 Greater Quintessences of Desolation (+9.99 Armor Penetration)
We want to do add as much as possible damage with masteries. Taking only 7 points in utility for increased experience and increased mana/health regen.
You might think "Why the mastery point on

I don't suggest following the item buy sequence 100% the same. In some situations you will need other items like in this cases:
Feeded high damage champion?
In this cases its mostly a




Feeded ability power hero?
It's either a





Q is your main damage source and we want to have it at max damage early. The extra movement speed on the trail is great following on your target and cleaning up minion ways together with your


E second it does magic damage and it fears your enemy and is a great CC(Crowd Control). But why on level 1 and not Q on level 1?(Read "First BloodHelp"). It won't do that damage but it's great on finishing of other champions.
W last. We will use this mostly only for defending and sometimes on destroying turets. This with combination with





Use your W to avoid any stun, slow or anything else then use your Q to get extra speed. If his still after you fear him with your E and he will just watch how he you are running away.
Low on HP and mana!?
Hope you get enough mana for your W to avoid at least 1 atack. Hopefully there will be a turet or a team mate near you to help you out of this situation.
Else...

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