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ValleW I hate to be the one to say this but pretty much everything you've argued is invalid. Believe it or not these people that are high elo with a lot of rep DO in fact, know better than you. In terms of masteries, runes, etc. it is NOT a matter of opinion lol. There is an optimal way to do things, the rest is sub-par.
Mathematically, using ArPen quints and AD marks is inferior to using ArPen Marks and AD Quints. Fact. There is no argument against that. Lifesteal Quints are optional but recommended especially with a doran's start because you need the sustain early game. Remember, runes primarily are used to improve your early game.
Masteries cannot be 19/11/0. This isn't a matter of opinion but a matter of which is better. 21/9/0 (or even 21/5/4) are simply better choices. More efficient. Period.
There are plenty of other optional items: Blade of the Ruined King, Mercurial Scimitar, Banshee's Veil, Zephyr, etc.
Also, "Avoid traps and dodge Pacemaker" - loooooooooooooooooooooooool XD
Aaaaaaaaaaaaand....Draven doesn't have his DoT passive anymore....improve your personal knowledge about the game before trying to bestow it on others :)
Thank you! =)
Also it was 3 am when I wrote the guide and I just saw my mistakes >< with spelling of tons off stuff XD
Mathematically, using ArPen quints and AD marks is inferior to using ArPen Marks and AD Quints. Fact. There is no argument against that. Lifesteal Quints are optional but recommended especially with a doran's start because you need the sustain early game. Remember, runes primarily are used to improve your early game.
Masteries cannot be 19/11/0. This isn't a matter of opinion but a matter of which is better. 21/9/0 (or even 21/5/4) are simply better choices. More efficient. Period.
There are plenty of other optional items: Blade of the Ruined King, Mercurial Scimitar, Banshee's Veil, Zephyr, etc.
Also, "Avoid traps and dodge Pacemaker" - loooooooooooooooooooooooool XD
Aaaaaaaaaaaaand....Draven doesn't have his DoT passive anymore....improve your personal knowledge about the game before trying to bestow it on others :)
I've taken into account what people have said about runes and masteries and items, I will change which ever I agree on, I do listen to the feedback otherwise I wouldn't be replying.
But my team coukd use an ADC that pays more attention to other things than herself.
Your team could use an ADC that knows how to last-hit...? That's your role in the team. That's helping your team. ADCs are only in a position to carry when they've got their damage items.
And you bet your damn *** that League is largely a game of numbers.
Your team can't last hit for you.
But my team coukd use an ADC that pays more attention to other things than herself.
Yes TBC as a replacement for LW, read the notes as of why.
I am a focused team player and this guide is based of that.
Did you you know you can get IE "fast" if you actually last hit instead of trying to hit people with Zap the whole time? I mean, look at your match history. 97, 118, 125 minion kills for 25 - 32min games?
As for the 11, you max out Hardiness/Resistance. They scale like so: 2, 3.5, 5. The 2nd point is less effective than the first point cause it only gives you 1.5 armor/mres. If you're stuck on going 11 defense and won't change that, then why max those over like, idk, Unyielding or going 21 offense?
You say that arpen quints scale late game, but life steal also scales cause it's percent based and will scale on your AD.
You also have TBC listed as a "replacement" for LW...?