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Dr. Mundo Build Guide by santox

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League of Legends Build Guide Author santox

offtank The Mundo

santox Last updated on October 1, 2011
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Top Lane
Ranked #12 in
Top Lane
Win 51%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 20

Strength of Spirit
Veteran's Scars

Defense: 9

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 1

Guide Top

this is way we love mundo

this mundo build is for hold if you are in solo lane if one of your team are jungler but this build is nice to team fight super heal regend and more with the ult of mundo

Guide Top

for make a mundo build if you dont like reg/tank

This is a tank Build for Mundo.

Don't judge negatively if you haven't tried it.

Alright,so I made this guide so I can show you the way I play Mundo.Mundo can be built as an offtank,as a tank,or a dps.He's a great champion in 3v3 and 5v5 Normal,But you cannot say the same for 5v5 ranked.It's not a hard champion (ex: anivia),but not an easy one aswell (ex:Yi).Take time to read through my guide.Your comments are always appreciated and whatever questions you have,don't be afraid to ask.

History of Mundo

It is said that the man now known as Dr. Mundo was born without any sort of conscience. Instead, he had an unquenchable desire to inflict pain through experimentation. By the time he was five, most of the pets in the Zaun neighborhood where Mundo grew up had gone missing. By his teenage years, his parents were nowhere to be found. By the time he had legally acquired his license to practice medicine, he had been acquitted of thirty-eight separate charges of murder by the Zaun authorities; the lack of evidence made prosecution impossible.

Dr. Mundo has become equal parts serial killer and mad scientist, though no one is entirely sure how his butchery qualifies as science. However, he has made tremendous strides in mapping the pain response in the human brain and body, going so far as being able to suppress it, even in the most excruciating of circumstances. He has also tapped into the primal parts of the brain through chemistry, learning how to enhance aggression and adrenaline, as well as dulling conscience and the survival instinct. In short, Dr. Mundo's life's work has been how to create the perfect science-enhanced killer. Unfortunately, the city-state of Noxus regards such behavior as a sign of initiative and ambition, rather than inhumanity. Originally fighting for Zaun, Dr. Mundo was recruited to also fight for Noxus in the League of Legends; the Madman dual faction status represents the fruits of a blossoming relationship between Zaun and Noxus. He continues his experiments to this day, even using himself as an experimental subject, as evidenced by his disfigured appearance and his... unique manner of speaking. There are rumors that the High Command in Noxus has given him free reign to pursue his life's work in his spare time.

Beware the Madman of Zaun. In his eyes, you are already dead.

Questions & Answers About Mundo

First of all,I would like to answer a few usual questions about mundo:

1.Why build Mundo as a tank and not DPS?

First of all,Mundo has on his own got A LOT of dmg.By adding more dmg you don't ensure survivability which is needed to inflict the damage.In other words,if you die too fast,you won't make any damage,will you?

By building him as a tank,not only will you survive much longer (you might not even die actually) but you will be able to damage even more because every 3 secs you throw a ,you hit even more as the time passes (your normal attacks are boosted by ) and same goes with burning agony.

In the meanwhile,ulti cd is only 50 secs,which means that if you survive more you will be able to use your ulti more often in team fights.

2.Should I throw in early game,before I reach lvl 6?

Even though costs a lot of hp early game,you shouldn't be afraid of using it.Every about 7 secs you can use x1 cleaver towards your target.ALWAYS use cleaver to get last hits.

3.Why get first and not boots?

Since you got and by the time you get SV you will have your ulti,which means that you will be able to escape,what you need first is SV for survivability.Afterwards,you can take boots.

4.Does this build work in Ranked Games?

Depends.Tbh,mundo generally doesn't turn out to be good in ranked games.The reason is that if your enemies know you are about to take mundo,most of them will simply get an ignite,making it much harder for you to survive,since you will be healed 50% less.

Besides that,build works fine in ranked games.

5.Why not get instead of ?

Thornmail only adds up +100 armor and people get damage by attacking you.But what you need,is not more damage as I said,but more survivability. adds up 80 armor (which is 4/5 of the armor gives you,while it also gives you +hp,+ hp regen,slowing enemies' attack speed and movement speed.

Same goes with

Pros & Cons


*Great farmer
*Good chaser (if u can use his cleaver right)
*Great escaping mechanism (burning agony,cleaver to slow,ulti to heal +go faster etc)
*Great dmg for a tank/offtank
*Lots of hp(Sometimes a con depending on your enemies)


*Not a great tank,not able to sustain huge ammounts of dmg (rammus,galio,morde,shen).
*Squishy early game (lvl 1-5),until he gets his ulti.
*Not that easy to play,considering like other champs



: This passive is so great for mundo.It can help you a lot in many cases,since mundo stacks a lot of +hp,this passive is very useful for him.If you combine it with the results will be amazing.

:This skill is SO great.You need to max it first.First of all,it does a lot of dmg to tanks,it slows enemies,it helps you farm in jungle (dragon,baron etc) much easier,while as well it can be used to last hit creeps!Ofc you will need to work on your accuracy and skill,using this skill.

Costs 50/60/70/80/90 Health

:Another great skill for Mundo.The most important thing on it,reduces all the CC on you when it is enabled.So with just a simple math,if u max it out and have the reduction reaches 70%!!!!!!!It also deals some nice damage,and it also helps in last hitting creeps.

Costs 20/25/30/35/40 Health per Sec

:One more great skill.This skill will make your attacks do +100 dmg (when maxed) while it will give u 1 AD for every % of health missing,which means that it can give u up to +199 dmg!

Costs 25/35/45/55/65 Health

:Your ulti.The most valuable skill.Only 50 sec cooldown ulti,can be used to chase,survive a team fight,escape or tower dive.The more hp you have,the more you regenerate,plus a lot of speed to add.

Costs 20% of Current Health

Skill Sequence

Level 1:
Level 2:
Level 3:
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
Level 10:
Level 11:
Level 12:
Level 13:
Level 14:
Level 15:
Level 16:
Level 17:
Level 18:


The reason I add +hp runes is to be really strong at start.I find mundo really easy to kill,without his ulti at start,so with a lot of hp you can get a nice FB without even dying.Furthermore,the more hp mundo has,the more he gets healed by his ulti.

So,here are the runes that you should have:







:I really love ghost on mundo,you can chase a target even easier,the fact that your ulti gives you movement speed aswell is not enough,as you can't use it to chase a target when you have full life.Or at least,not wise.

:Great skill to finish off a target and get some kills,although sometimes not needed,it is really great to help you add more dmg.Especially in early game.

Optional Spells

:Good for any champ,can help you escape or even get you a kill.
:Really great spell against melee targets,you don't really need it to chase a target though.

Fail Spells

:Definately NOT.
:What for?
:No need,you have burning agony for that reason,plus Mercury's threads.



:Great item for mundo.You NEED to get it first,before boots.Makes your ulti powerful,decreases your cds,adds some hp AND magic resist.Definately what you need to start.

Boots:I usually get .Combined with ,it will make you very powerful,against any target (morgana,olaf,teemo blind,taric,veigar,garen,rammus etc etc).
If you face a lot of melee champions,consider getting .

:This is my next item.It is a MUST to have.This is what makes you a tank.Makes you really op,(the more hp the more regeration with ulti).It also adds +hp per 5 sec.

:It's perfect.It's definately needed next.If u face champs who deal magic damage,it's the right item to get next.It adds a lot of magic resist,plus even more regen per sec!!!+8% movement speed is also really great.

:Armor+magic resistance.The passive is amazing aswell.Great item that you should not even consider of not taking.Can sometimes be more valueable to be taken b4 force of nature (depending on the enemies).

Last item:I usually get .It has nearly everything you need.More hp,more hp regen,more armor,plus reducing nearby targets' attack speed.A must have item if you face targets like WW,master yi,tryn,gangplank etc.Another option is getting another ,depending on the enemies who deal massive dmg (ryze for example),although I rarely do that.



1.In 3v3,you should go top in order to get more xp as fast as possible,you need your ulti fast.
2.Always try and kill targets who have first.(Except if they are tanks).Ignite will make your ulti heal you much less.
3.Whenever you are being chased,or you wanna chase,ALWAYS use .With so much hp regen,you won't lose a lot of hp,and all slows etc will last less.
4.Don't be rambo early game.
5.Don't be afraid to use your ulti instead of going back,the cd is only 50sec.Especially when you want to push.
6.Don't get a lot of +hp items after warmog's if one of your enemies has Madred's Bloodrazors.Always attack him FIRST.He can kill you in a hurry.
7.Use your to last hit creeps,remember,every 20 creeps it's like a champion kill.
8.Use your to check the bushes if there are enemies (if there are,you will simply hear a clutch or something when it hits him/her).