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Why? Well, you lose AD/AS/HP/5% MS and your spells will deal:
Q = ~168 less damage
E = ~10 less damage per spin, Garen spins 10 times at lvl 16 so you lose ~100 damage if all spins hit.
Remember this aswell, the attack speed you lose from Trinity will affect how much damage you can dish out with
What would you gain from Iceborn though is 65 Armor and +250 extra useless mana. The value of the armor can be calculated like this (based on off the build I listed, at lvl 18)
With
With
Let's say a
With
With
If
With
With
TL;DR. If you want tankier build you're better off building the spin2win build, the damage you lose from the Trinity is too high to justify the damage reduction you get from Iceborn in my opinion + We already get slow from
But feel free to try Iceborn, in some situations it might actually be good!
Maybe in the future, for now I have no plans on adding AP Garen since it isn't effecient enough. Against Ivern I can't imagine AP Garen would even be a hard counter to be honest.
I will do!
Currently working slowly but steady with reworking most of the guide to make it even simpler and cleaner.
It will be done before Season 9 hits :)
Thanks for your feedback!
Glad to hear :D
I am the Creator of the second most viewed Garen Guide (Garen/teed) and I´d like to use some of your spread Sheets with the useful infomations like armor scaling.
Would that be ok for you ?
Sincerly
Loki029
I am the Creator of the second most viewed Garen Guide (Garen/teed) and I´d like to use some of your spread Sheets with the useful infomations like armor scaling.
Would that be ok for you ?
Sincerly
Loki029
That's totally fine :)