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Talon General Guide by FrauSchenk

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League of Legends Build Guide Author FrauSchenk

Play TALON like a SCHENK (op guide)

FrauSchenk Last updated on May 2, 2012
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 22

Honor Guard

Defense: 0

Strength of Spirit

Utility: 8

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This is my first guide so please give me feedback what i can do better etc.
I will show you how u REALLy pwn your enemys talon style...

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This decision isnt very hard ... theres only 1 opportunity there is for talon and that are that shown above ones.

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Summoner's Wrath improves Exhaust, wich is really good, allowing more damage.

Brute Force gives you extra damage, also quite useful.

Alacrity & Weapon Expertise give you AS and AP, wich are two of Talon's bases.

Deadliness, even more AD, hurray! Lethality improves those critical hits.

Sunder, gives us more Armour Penetration, wich means even more damage.

Executioner. The name says it itself. Perfect for killing low life people!

Summoner's Insight lowers the CD of our Flash, wich helps us escape.

Expanded Mind feeds us with some mana, wich is greatly needed.

Swiftness. Fast! Our point, being as fast as we can, to chase, harras and laugh at them.

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This is all my build is about ...
Now there isnt much difference between mine and others guides but the way with the manamune is in my opinion ****in crazy on talon ... u can spam your skills like a boss and later when u are on +1000 mana u will get tons of ad ... The classic talon's are very mana hungry and and hafe to "care" their mana ... with this u will never have any mana issues and u can spam skills like a boss farm like a boss kill like a boss pwn like a boss

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Summoner Spells

*- Summoner Spells

Best Options

Flash: You need it. Sometimes you cannot reach the oponent to strike completly with Shadow Assault, or maybe you're being focused, and have to get out of the teamfight. You're squishy, and therefor, you need this. sp

sp Exhaust: Mid or Toplane, pretty much the same. When you harrass them, they'll be backing out, and whenever you want to kill them you'll need this. With the Masterie, you lower their armour even more, wich makes you deal more damage. Rake, Exhaust for ganks, is also very very useful. sp

Smite: This is a must, for jungling. Talon cannot jungle without this, you'd be killed quite fast. You get some good farming option, stealing creeps here and there, when your Blue and Red buffs are out. sp

Other Good Options

Ignite is also a good choice, for mid only. Top Lane requires Exhaust, since you'll be facing people like Wukong, Tryndamere, Nasus, etc. With Ignite you can just finish off people when they flash away, and you're too far to Cutthroat, or you just don't need to jump on them anymore. sp

Ghost, combined with Flash can be a very deffensive option, or a very offensive one. Use Shadow Assault, Ghost and just chase after them, dealing almost complete damage with your ulti. If they still escape, Flash + Cutthroat, and finish'em. sp

I've seen some people picking Heal and Flash. I do not consider it such a good option, since Talon is quite squishy, and 200-500 more HP in teamfight, or while being focused won't do much. Let the tanks, or supports take this skill. Still viable, in some cases. so

It is .. Still viable, in some cases. You can do some pretty good ganks, with some wards placed around. Though if you're using it for top, don't. You already have good speed movement to go B and come back fast. sp

Bad Options

AP for Talon is .. Just not useful. And If you want Attack Speed, just take one AD+AS item, as the sixth. sp

If you need something like this .. And it's not gonna be very often, just buy Quicksilver Sash. sp

Em .. No. This is for Soraka. spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa sp

Just a waste of spell. You will only run out of mana early game, and if the jungler is good enough, he'll give you blue, and you'll be the kind of pop. Also, spell for Support peeps. sp

What !? ...spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa sp

Take this one ONLY, and ONLY ... when you wanna troll :D spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa sp

Error 404, not found.spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa sp

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Skill Sequence

Of course we max out our "w" skills emmidiately so we can farm and harass like a boss. then our "q" coz it has huge on hit dmg our ult on 6,11,16 and e gets skilled last because it doesnt dmg.

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Pros / Cons (c) RzzK

*- Pros & Cons

.............. .... Why to play him ?
Talon is a very good ganker, his Rake has some good Slow, his Cutthroat silences, wich can provide a good teamfight engage, or a nicely done gank.
He's got a great ability of killing squishies, using his ultimate, and specially his Cutthroat, to avoid them from using any heals, or abilities to escape.
A quite nice mobility, specially with this build.
Also a good anti-ranged fellow.
Nice cooldowns.

.............. .... What to be careful with ?
He's very squishy, at least before getting your The Bloodthirster.
Quite item reliant. Without some kills, or good farm, you're worthless.
If not used correctly, he's a squishy jungle.
Often suffers mana problems.(<--Manamune helps)

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Creeping / Jungling

With this build you have a big advantage ... u can just rake away everything what u want making farming gold or bloodthirster stacks an easy job.

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Team Work

NEVER NEVER NEVER INITIATE a teamfight ... ure squishy ... one of the most op squishbusters is squishy hiimself ... funny hugh?


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