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Choose Champion Build:
Spells:
Ghost
Exhaust
Ability Order
Warpath (PASSIVE)
Hecarim Passive Ability
3v3 into
ok this is my second build i made and this time its for my favorite champ Hecarim. im gonna keep the items going to trinity but im gonna keep testin out some different items to try to make this a good build so their will be some changes hapening to ths build. i luv hecarim who does hes a epic champion to play . hes pretty much a truck to the face against squishy champs but for tanky champs itll take a bit more to take them down.

the basic 0/21/9
defense
3 in both resistance and hardiness--for the extra armor and magic resist
4 in durability and 4 in vigor-- for the health per lvl and the health regen
2 in indomitable, 1 in vetern scars--for the reduce dmg and extra health
1 in siege commander and 3 in initiator--just to help ur team take down those annoying towers and to help get initiate team fights
1 in juggernaught because...why else wouldnt u take it xD
utility
3 in expanded mind--to help wit the early needed mana
1 in improved recall--just to get back to base safer
4 in swiftness--because well come on its hecarim were talkin about....he needs the extra speed
1 in rune affinity--in case u feel like getting a jungle buff or u kill a champ with a buff
defense
3 in both resistance and hardiness--for the extra armor and magic resist
4 in durability and 4 in vigor-- for the health per lvl and the health regen
2 in indomitable, 1 in vetern scars--for the reduce dmg and extra health
1 in siege commander and 3 in initiator--just to help ur team take down those annoying towers and to help get initiate team fights
1 in juggernaught because...why else wouldnt u take it xD
utility
3 in expanded mind--to help wit the early needed mana
1 in improved recall--just to get back to base safer
4 in swiftness--because well come on its hecarim were talkin about....he needs the extra speed
1 in rune affinity--in case u feel like getting a jungle buff or u kill a champ with a buff





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