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Build Guide by Sinfulrayne

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League of Legends Build Guide Author Sinfulrayne

Renekton- Nasus cant escape forever

Sinfulrayne Last updated on January 20, 2011
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 22

Strength of Spirit
Veteran's Scars

Defense: 7

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 1

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Figured i would post a quick throwdown on how i play renekton so the people trying him out cant get a feel for him.

Renekton is a melee dps champ with a decent amount of self heal and versatility and played the right way he can be a force to be reckoned with

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Pros / Cons

Great chaser
Lovely Stun
New fury system (unlimited laning if youre smart)
Great end game champion, decently tanky with alot of damage
Huge skill range with his ulti

Squishy and a bit useless early game
Stun attacks auto when you put it on so make sure you have a champ targeted

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Skill Explanations

Skill Explanations

Reign of Anger is Renekton's passive. It explains the new Fury system, where each of your attacks or abilities that hit enemies will generate Fury. All of Renekton's abilities are free, but they gain additional damage and effects when activated while Furious (above 50 Fury) (aside from his Ultimate). Reign of Anger grants you extra Fury generation when under 40% health, making him much deadlier at lower levels of health. Ideally, however, team fights should be decided when you're stomping around in Dominus form, and you shouldn't need the extra Fury generation that much in most scenarios.

Cull the Meek is his Q. This is an ability that causes AoE damage around you and heals you for a portion of the damage done - it also generates Fury. Both the fury and heal amounts are capped. In early game, this, along with your W, will be your primary source of damage and harass. However, because of its poor scaling, Cull the Meek is brought only to rank 2 early game in order to keep your health up. Furious Cull the Meeks can sustain your life for quite a while against laning opponents. In terms of raw damage, however, your main skill will be:

Ruthless Predator, his W. On your next hit, you strike twice, stunning the enemy for a short duration. A Furious Ruthless Predator will strike three times and will stun the enemy longer. The burst damage you can get with this skill along with the extra burst that Sheen, and later Trinity Force will provide, is absolutely insane. This is the skill that makes Renekton such a great laner and such a good burst harass champion.

Slice and Dice is your E, and it gives you incredible mobility both in the lane and in the jungle. You can use this to dash over walls to chase or to run away, while you can also use it for the same purposes in lane. Rarely will you use this skill for damage, at least not until the late game, so you max this last. However, the mobility provided by this skill is superb, which is why we get this right after getting Ruthless Predator, to make our combos much stronger.

Dominus is your ultimate. It essentially turns you into a giant rapist for the next several seconds. You deal increased AoE damage, have a larger range with your attacks, and generate Fury passively while Dominus is up. This is most useful in a 1v2 lane or in a team fight, since it literally turns you into a monster in battle. Always save this for when you are sure a team fight is underway - the chaos you will wreak is substantial.

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Since this is my first guide i know my explanations wont be all that great but bear with me

Early Game: 1-5
Early game is where i feel renekton suffers most, i but a dorans shield and a health pot and head to my lane. Do not focus on harassment, try and get as many creep kills as possible for your boots. at lvl 2 you can put out some minor harass with your dash and Cull the meek. but focus on creep kills

Mid game: 6-12
Now you have your ulti and your stun. The real fun is starting. You should have your spirit visage soon making your Cull the Meek heal for a decent bit more. If you are smart you can easily 2v1 with exhaust and your stun. Gank and help teammates accordingly

Late game: 13-18
Team fights are starting and hopefully you have your frozen mallet soon and are working on your sunfire cape. Remember you may have a decent bit of health but you arent a tank. In team fights pop your ulti use your Q and dash around for tons of aoe. use your stun when enraged to finish people off.

Heres a small pic of my match histery with renekton on some 5s.

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