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Ezreal Build Guide by Blankaex

AD Carry [S3] Time for a True Display of Skill! - ADC Ezreal

AD Carry [S3] Time for a True Display of Skill! - ADC Ezreal

Updated on June 21, 2013
2.3
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League of Legends Build Guide Author Blankaex Build Guide By Blankaex 1 14 4,682 Views 4 Comments
1 14 4,682 Views 4 Comments League of Legends Build Guide Author Blankaex Ezreal Build Guide By Blankaex Updated on June 21, 2013
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1
Sayorain | June 23, 2013 3:44am
I've said it once, and I'm going to say it again.


And needless to say your reasoning is completely illogical if not moronic. Let's look at some of the issues with your skill build.


You max out your E first believing it will help you with your DPS, yet you don't realize that most of your damage comes from your Q as it applies on-hit damage WITH being able to help in last hitting AND resetting your auto-attack timer. Not only that, Q syncs well with his passive which you mention but fail to explain how it would work with his skill build. You use E to position yourself to play aggressive or be able to escape from ganks within lane and in team fights. If you are using E to do damage and poke YOU ARE PLAYING EZREAL WRONG. That is why Blue Ezreal works: you abuse your Q's on-hits in addition to your W followed up with an auto-attack.

Your Masteries really want me to question why you built this way. Attack speed masteries give little to almost no benefit compared to how useful CDR is for Ezreal. Despite your awful build, you have additional cooldown to use your E over being able to attack faster that's completely miniscule. In addition, I really don't understand why you have Butcher and Destruction. If you have problems last hitting, then just learn how to last hit: don't rely on a gimmicky mastery that has such little utility after laning phase is over. You would do better if you had Havoc, Executioner, and Frenzy with points. Utility tree is completely garbage: the .5 seconds from normal recall is so miniscule it doesn't do anything. Your reasoning with the masteries state that you aren't skimping much on damage but you already are. Not only that, you are already sacrificing SURVIVABILITY in lane that prevents you from being able to farm and sustain (or play aggressively).

The one thing I really don't understand is your definition of your role as an ADC carry. As an ADC you are supposed to:

-Last Hit
-Be able to farm through kills and last hitting
-Position correctly to focus on priority targets while knowing the risks involved where you are in a team fight.

All your other points that are "make plays or get kills" is only partially true, because it doesn't matter how farmed you get in kills or creeps: If you die in a team fight quickly, you pretty much have cost the team fight and pretty much the game. The whole "get kills get fed" is (imo) really a ****ing stupid remark because KILLS DON'T WIN THE GAME. You will ALWAYS need to sync with your team, cooperate with them, and gauge the situation at hand to respond and react accordingly.

Doran blade start is only worth if you can use life-steal runes to help you sustain yourself. It is NOT standard. Boost + 3 pots has been the standard, but longsword + 2 pots is now a common theme. Your start depends on what champions you face and what runes you have. Currently, if you noticed, movement speed quints are popular since you don't need to buy boots immediately when you start. You also don't explain what you build in each recall. What do you get next after your first recall? Second recall? How farmed are you? How is your lane? Good, bad? You mention Blood Thirster a "snowball" item. That's not completely true. You only build a BT if you are able to do well in your lane. If you can get the creep and the farm then you go for the BT otherwise you go for the IE. Plus, you get a vampiric scepter in laning phase to further sustain yourself. Do you understand now?

Also the whole triforce vs Frozen Fist argument. No AD? LOL DID YOU EVEN READ THE ITEM DESCRIPTION? It does an ADDITIONAL 125% of your base. How the hell can it NOT give any AD? This is why you MAX Q FIRST. If you already maxed out your Q, you have 4 SECONDS to cast it again and again. You abuse Q and W to kite and chase enemies that are either trying to chase your or approach you. This is WHY Ezreal is good with Frozen Fist. In addition, Triforce is an item that I wouldn't even recommend building. If you already have a statikk shiv, then why get additional attack speed? You have ezreal's passive there is no need for you to get additional attack speed. Your logic of damage = better is just moronic to begin with. If that was the case, then Zhonya's is just counterarguing your reasoning in getting it.

Also with Blue Ezreal, you don't even know what the build is. You max out your Q and you get a tear first to spam Q and charge tear's passive. After getting tear you get manamune so you further charge manamune. The build is pretty much cookie cutter, but if you need to know here is what it is

Boots + 4 pots/longsword+2 pots
Tear
Manamune
Frozen Fist (after this you want to get level 2 boots)
Elder Lizard
Blade of the Ruin King
LW

As for Elder Lizard not core, LOL @ U for not stating that. You really don't understand the build no? You also are supposed to be in the backlines using your Q to pick off enemies far away and when being chased. That's how blue ezreal shines.




You write a guide believing it's good and want constructive criticism, but my god this is absolutely one of the oddest guides I've read and I'm legitimately confused why you pick this build.
1
iSparklez (11) | June 21, 2013 5:42pm
Time for a true display of fail!
1
Laggermeister (242) | June 21, 2013 1:18pm
Wow what a genius idea building Zhonya's on a champion who totally doesn't need it!
1
SmokedCarpenter (53) | June 21, 2013 9:31am
turn on c2v.

This build is just sub-par compared to the current lizard elder meta in my opinion. and zhonya's is stupid.
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