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Choose Champion Build:
- Aggressive bubbler
- Teamfriendly mermaid
Recommended Items
Spells:
Flash
Exhaust
Items
Ability Order
Surging Tides (PASSIVE)
Nami Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
LeBlanc
Synergies
Ideal
Strong
Ok
Low
None
Introduction
Hey there! This is my guide with a Nami that will burst the enemy ADC faster than you can say "ADC in 2017 lul". Ok that was bad. But anyway. This guide includes items builds, summoner spells, how to lane, how to team fight, a list of the usual midlane champions and their difficulties. And basically how to do everything with Nami. Everything. I've played a lot of games as AP Nami and know from my own experience that this playstyle is both fun to play and viable. So take a seat, relax and enjoy my guide!
(Don't forget to upvote if this build helped you. I really appreciate that)
TL;DR - Nami is a Tidecaller (a magic fish who controls the tides) and takes on a dangerous quest to obtain a moonstone, a powerful relic which protects her race from the terrors of the depths.
Nami channels the primal energies of the ocean, harnessing its mystical restorative properties and commanding the raw power of the tides themselves. Though many doubted her, Nami had the bravery and determination to take on a dangerous quest when no one else would. Now her people believe she is the Tidecaller, a chosen one destined to complete a quest essential to the survival of her entire race.
The Tidecaller's sacred duty is to acquire a moonstone, a powerful object found only in the towering reaches of the surface world. Her people, the Marai, rely on the moonstone's light to ward off the terrors of the depths. However, the stone's power lasts only one hundred years. Before its light fades, the Tidecaller must journey into the Great Deep, retrieve an abyssal pearl, and carry it to the surface. There, on the night of the winter solstice of the hundredth year, the Tidecaller makes a ceremonial exchange with a landwalker bearing a moonstone. By trading the pearl for the moonstone, the Tidecaller ensures the survival of the Marai for another century.
However, in Nami's time, as the hundred years drew to a close, no Tidecaller had been found. Without a chosen one to complete the quest, her people would face disaster, but the Marai waited in faith that the Tidecaller would appear. Nami refused to sit idle, insisting that without a Tidecaller to save them, someone had to act. Bravely, she decided to begin the quest herself and ventured alone into the dangerous depths. None expected her to survive, but after six days of battles with untold horrors, Nami returned with the pearl in hand. The Marai hailed her as the new Tidecaller. All that remained was for Nami to journey to the surface and complete the exchange.
Nami channels the primal energies of the ocean, harnessing its mystical restorative properties and commanding the raw power of the tides themselves. Though many doubted her, Nami had the bravery and determination to take on a dangerous quest when no one else would. Now her people believe she is the Tidecaller, a chosen one destined to complete a quest essential to the survival of her entire race.
The Tidecaller's sacred duty is to acquire a moonstone, a powerful object found only in the towering reaches of the surface world. Her people, the Marai, rely on the moonstone's light to ward off the terrors of the depths. However, the stone's power lasts only one hundred years. Before its light fades, the Tidecaller must journey into the Great Deep, retrieve an abyssal pearl, and carry it to the surface. There, on the night of the winter solstice of the hundredth year, the Tidecaller makes a ceremonial exchange with a landwalker bearing a moonstone. By trading the pearl for the moonstone, the Tidecaller ensures the survival of the Marai for another century.
However, in Nami's time, as the hundred years drew to a close, no Tidecaller had been found. Without a chosen one to complete the quest, her people would face disaster, but the Marai waited in faith that the Tidecaller would appear. Nami refused to sit idle, insisting that without a Tidecaller to save them, someone had to act. Bravely, she decided to begin the quest herself and ventured alone into the dangerous depths. None expected her to survive, but after six days of battles with untold horrors, Nami returned with the pearl in hand. The Marai hailed her as the new Tidecaller. All that remained was for Nami to journey to the surface and complete the exchange.
Pros
- Aoe stun + knockup
- Hard cc + buffs + heal
- Can disengage
- Wins early trades
- High killing potential early game.
- Able to support your marksman
Cons
- Wasting Q is extremely punishing
- It takes skill to play nami
- Runs out of mana if skills are not used wisely
- It takes time to understand nami's full potential and that requires pushing to the limit and making mistakes.
- Nami's initiation is not optimal, and can cost you the game
- Extremely squishy
Pasive - Surging Tides
- When Nami's abilities hit allied champions they gain Movement Speed for a short duration.
Q - Aqua Prison
- Sends a bubble to target area, dealing 75/130/185/240/295 (+50% Ability Power) magic damage to enemies, and stunning them for 1.5 seconds.
W - Ebb and Flow
- Unleashes a stream of water that bounces back and forth between allied and enemy champions.
On Ally Hit: Heals 65/95/125/155/185 (+30% Ability Power) Health and will bounce to a nearby enemy champion.
On Enemy Hit: Deals 70/110/150/190/230 (+50% Ability Power) magic damage and bounces to a nearby allied champion.Bounces to each target only once, and hits up to 3 targets. The damage and healing value is modified by -15% + (7.5% per 100 Ability Power) each bounce.
E - Tidecallers Blessing
- Empowers an allied champion's next 3 basic attacks, causing them to slow the target by 15/20/25/30/35% (+[5% Ability Power]%) for 1 second and deal 25/40/55/70/85 (+20% Ability Power) bonus magic damage. Lasts for 6 seconds.
R - Tidal Wave
- Summons a Tidal Wave from Nami's position. The wave knocks up enemies and slows them by 50/60/70%, dealing 150/250/350 (+60% Ability Power) magic damage. The duration of the slow increases based on how far the Tidal Wave has traveled, with a minimum duration of 2 seconds and a maximum of 4 seconds. Allies hit by the wave gain double the effect of Surging Tides.
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