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Maxing
A longer first Blue buff (from the
How often do you buy
What makes you skip over
How do I prevent counterjungling, especially by
Good start, but this guide is far from complete.
-Kinda boring to read, no pretty pictures or stuff.
-General lack of information. Explain jungling and jungling paths, how to deal with invades and strong counter junglers etc.
-Add a brief summary about each of your skills in the skill sequence chapter.
-Runes & masteries could be explained better.
-Put the early game & late game chapters in to one chapter called "gameplay" (or whatever fits)
-Mid game chapter?
-More item choices would be nice.
Final verdict: Good guide actually. But I still won't vote. I'm expecting this guide to rise up
after a few key changes (mainly asthetic) are made :3
Personal note: I really like your writing style.
If I helped you, I'd appreciate a +rep :3
Maybe expanding on these would grant the guide more wholesome content that better explains how to get to being a successful tank as Sejuani. It otherwise explains the key concepts of being that tank, however.
Ive also seen CDR blues on Seju to keep W up most the time early game, but I'm torn wether to use them or not myself.
Don't think that's ever worth it.
That's late damage though, and heavily item-dependent. I think 9/21/0 is pretty fine because she benefits greatly from mpen. Hard to say which is optimal.
Anyway, to clear up that little chestnut on runes:
Attack speed reds are standard on many junglers, including every tank jungler. There is only one jungler in the game who doesn't benefit from attack speed reds -
Skill-based AD junglers usually take Arp marks and AD quints. Hybrid pen are good for AP junglers. Attack speed on everything else.
Anyway, to clear up that little chestnut on runes:
Attack speed reds are standard on many junglers, including every tank jungler. There is only one jungler in the game who doesn't benefit from attack speed reds -
u cray, GMD? Seju's damage is really high for a tank o.O She can actually murder people with just a
Naut's damage is high as well, but you don't need the 1 ap/lvl nor the 8% mpen for it. 0/21/9 speeds up your jungle significantly. Also, champs like Naut and Seju don't often even get to build Torment. It's fun if you want to but it's not what you were hired for.