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Spells:
Ghost
Exhaust
Ability Order
Backstab (PASSIVE)
Shaco Passive Ability
Pros and Cons Of Hybrid Shaco
Easier to Stay Alive!
Really Fun Champ to Play
Healthy Build
Good Laning
Good Farming
Has INSTA STEALTH! Awesome? I Think So.
Passive is great for when they're running away (20% extra damage if hitting something in the back)
CONS
Trades of some Damage For his extra survivability
Can Be Hit In Stealth By Skill Shots.
[*] Philosophers Stone for the extra gold and regen, even with nerf a great item for shaco.
[*] Boots Of Mobility For Extra Speed, and Great Gank Potential with around 447 movement speed deceive and Two Shiv slow.
[*] Wriggles lantern, Cheap Item, helps out soooo much, gives armour, attack, lifesteal, and also a ward that you should put on baron or dragon depending on what lane you're on so its harder for them to gank.Change it into Madreds Late Game For extra damage, if the game is still going. (Don't get it early game, it is too expensive and not all that useful early game for its cost)
[*] Wits End is next for the awesome attack speed and damage, but it gives you good Magic resist which is much needed on shaco, alround great item also cheap. (can trade it out for another item at the end, but I would take out elisa's miracle first)
[*] Elisa's Miracle, for the 25% tenacity, stuns and the like have a quarter less effect on you, really good for the extra 500 gold, and the philosophers stone should have given you alot of gold now, now its a more deffensive item, with the improved regen.
[*] Zeal, Which is the first item you should get to build Trinity, but if you have mana problems get Sheen, and if you're too squishy STILL, get Phage first.
[*] Finish Trinity, It is the meaning of hybrid, it is actually really good, and it boosts your damage alot, and slow even more, amazing.
[*] Change Wriggles to Madreds to tear down tanks
[*] (Replace Elisa's Miracle) For Guardian Angel For the Resistance and Armour and its passive, so you will be really hard to kill with revive, fear, stealth, slow. Guardian Angel is for a well balanced team, if they are mostly casters, get Quicksilver sash, or Banshees veil, if they have someone like Tryndamere with very high AD get Thornmail.
Standard Marks of Desolation for armour pen, should get on all AD champions
For glyphs I use cooldown recuction. Because they're the only runes that actually work well on shaco for glyphs, and it can be the savior for when running away, that 6% cooldown on decieve can get you away safely with them going, "OMFG SHACO IS SUCH A PONG DINGLEY BULL TWANG I USED EVERYTHING AND HE JUST POOPES OUTAA THERE RAGERAGER
Health Quints. Because shaco has low hp, this is help alot during laning again, and same as glyphs difference between you dying, first blood and all that, they're good thats why they're expensive.
21 in Offence to give the extra boost in my damage, putting a point in archaic knowledge because of hallucinate and jack in the box.
9 in Utility to give upgraded ghost better regen(Preservance), even though it doesn't help all that much you'll be able to sit back and gain hp to keep laning with items and this will help that little extra. getting the improved xp to outlevel your oppenents, and 1 in utility mastery so you can get blue buff at the start, although your choice, if your teamates don't help you or you don't want to you can get a point in greed or meditation, they both help as well.
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