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Spells:
Cleanse
Flash
Ability Order
Battle Fury (PASSIVE)
Tryndamere Passive Ability
Introduction
That being said, this guide focuses on dealing as much damage as possible without being a glass cannon, itemizing crowd control, and reducing crowd control effects on yourself.
Typically a Tryndamere is very easy to shutdown if cc effects are properly used.
This guide will help you minimize those effects to TRULY reach your damage output potential.
Other guides teach you how to build glass cannons. Sure, theoretically, that is how you deal the most damage. But lets say Rammus happens to role along with Thornmail and taunt you. What are you going to do then? Kill yourself while hitting him with no way to break out of it. With this build, you suffer less from cc effects and have the ability to instantly remove one debuff.
Do not rate this build if you do not use the same Runes, Masteries, or Item Sequence.
9 Greater Mark of Critical Damage
9 greater seal of defense
9 Greater Glyph of Scaling Magic Resist
3 Greater Quintessence of Critical Damage
So why use Greater Mark of Critical Damage and Greater Quintessence of Critical Damage.
Tryndamere's passive Battle Fury gives him a maximum of 35% Critical Chance. These runes give him extra critical damage. When combined they make a very dangerous Tryndamere.
I two hit a Lux to less than 10% at lvl 2 before. Got really lucky, but it happened.
greater seal of defense and Greater Glyph of Scaling Magic Resist are used to give Tryndamere some survivability. This helps in not being bursted down so fast and possibly missing Undying Rage.
As for Masteries, I go 21-6-3. Adding more attack damage and making sure to pick up key Masteries.
Deadliness , Lethality , and Havoc are the most important Masteries in the Offense tree.
Resistance and Hardiness being the most important in the Defense tree.
Also making sure to pick up Perseverance in the Utility tree.
9 greater seal of defense
9 Greater Glyph of Scaling Magic Resist
3 Greater Quintessence of Critical Damage
So why use Greater Mark of Critical Damage and Greater Quintessence of Critical Damage.
Tryndamere's passive Battle Fury gives him a maximum of 35% Critical Chance. These runes give him extra critical damage. When combined they make a very dangerous Tryndamere.
I two hit a Lux to less than 10% at lvl 2 before. Got really lucky, but it happened.
greater seal of defense and Greater Glyph of Scaling Magic Resist are used to give Tryndamere some survivability. This helps in not being bursted down so fast and possibly missing Undying Rage.
As for Masteries, I go 21-6-3. Adding more attack damage and making sure to pick up key Masteries.
Deadliness , Lethality , and Havoc are the most important Masteries in the Offense tree.
Resistance and Hardiness being the most important in the Defense tree.
Also making sure to pick up Perseverance in the Utility tree.
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