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Sivir Build Guide by EmeraldTechno

AD Carry (Sort of) In-Depth S7 Sivir Guide

AD Carry (Sort of) In-Depth S7 Sivir Guide

Updated on November 11, 2016
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League of Legends Build Guide Author EmeraldTechno Build Guide By EmeraldTechno 24,285 Views 0 Comments
24,285 Views 0 Comments League of Legends Build Guide Author EmeraldTechno Sivir Build Guide By EmeraldTechno Updated on November 11, 2016
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LoL Summoner Spell: Flash


LoL Summoner Spell: Heal


Threats & Synergies

Threats Synergies
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Extreme Threats
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Are you tired of being Blitzcrank hooked? Morgana rooted? Ashe ulted? Would you like to be able to harass your opponents while simultaneously farming? Would you like to be able to have a teamfight changing ult that can provide super engage or disengage to any teamfight? Then Sivir is the ADC for you!

Hello, my name is EmeraldTechno. I'm an unranked league player who mains ADC and plays a lot of Sivir and Jhin. I will try to make this guide as in-depth as I can, so you can learn everything about how to play Sivir.

Sivir is a utility-based immobile ADC who is very strong late game but weak early game. She is very good against ability-based enemies due to Spell Shield and can catch enemies by surprise with On The Hunt. She has a great kit and can add something to almost any team.
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Pros / Cons


+ Awesome late game
+ Safety from Spell Shield, Fleet of Foot and On The Hunt
+ Can poke from afar with Boomerang Blade and Ricochet
+ Teamfight-changing ult
Sivir has an awesome late game, especially in teamfights, with her Ricochet and her On The Hunt combo to bring her team to the fight and destroy them. She is a fairly safe champ to play in lane, as she can ult + Spell Shield to escape a gank or aggressive attack by the enemy laners, however without her ult, she has no escape. Despite having low auto-attack range, she can poke from afar by throwing her Boomerang Blade or bouncing Ricochet off minions.


+ Weak early game
+ Not the best passive
+ Hard to use
+ No CC whatsoever
Sivir has a lame early game, and has to farm for a while before getting powerful. Hence, she often gets bullied in lane by other ADCs with better early games, and can't do a lot to retaliate early because of the high mana cost of Boomerang Blade. Her passive, Fleet of Foot is useful for kiting, but no real use otherwise besides a slight speed boost if you throw your Boomerang Blade at a chasing enemy. She is difficult to learn to play, because her Spell Shield takes a long time to master, and she is very mana hungry without the extra mana from that. Additionally, she has no CC, which can make it hard to lock down targets, especially with a low-CC support like Sona or Soraka.
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This is a no-brainer, Sivir is not an AP champ.


You could take Fresh Blood , but I pick Feast for the early game sustain. Sivir's early game is weak enough already.


I prefer Natural Talent with Warlord's Bloodlust, but if you're going Fervor, go Vampirism .


Either of these is all right. Bounty Hunter is a safer option if you don't trust your support to protect you in lane.
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Even though a lot of guides recommend Attack Speed runes on ADCs, I take Attack Damage instead. You don't really need the extra attack speed early game, because you'll be just farming, and once you hit level 6, On The Hunt will give Ricochet a passive Attack Speed buff anyway. Taking Attack Damage runes instead will make it easier to farm and poke your opponents.
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Flash is definitely a necessity for most champions in the game, and Sivir is not an exception.

Heal is better than Barrier for bot lane because you can use it to save yourself or your support.

Ghost would only be viable on a map with no jungle walls.

Ignite you could take instead of Heal if you want to go for more damage, but I still recommend Heal because its utility usually outweighs the extra damage you could get from Ignite.
League of Legends Build Guide Author EmeraldTechno
EmeraldTechno Sivir Guide
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(Sort of) In-Depth S7 Sivir Guide

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